/* * This file ("TileEntityItemRepairer.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package de.ellpeck.actuallyadditions.tile; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyReceiver; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityItemRepairer extends TileEntityInventoryBase implements IEnergyReceiver, IEnergySaver{ public static final int SLOT_INPUT = 0; public static final int SLOT_OUTPUT = 1; public static final int ENERGY_USE = 1500; public EnergyStorage storage = new EnergyStorage(300000); public int nextRepairTick; private int lastEnergy; public TileEntityItemRepairer(){ super(2, "repairer"); } @Override @SuppressWarnings("unchecked") public void updateEntity(){ super.updateEntity(); if(!worldObj.isRemote){ if(this.slots[SLOT_OUTPUT] == null && canBeRepaired(this.slots[SLOT_INPUT])){ if(this.slots[SLOT_INPUT].getItemDamage() <= 0){ this.slots[SLOT_OUTPUT] = this.slots[SLOT_INPUT].copy(); this.slots[SLOT_INPUT] = null; this.nextRepairTick = 0; } else{ if(this.storage.getEnergyStored() >= ENERGY_USE){ this.nextRepairTick++; this.storage.extractEnergy(ENERGY_USE, false); if(this.nextRepairTick >= 2){ this.nextRepairTick = 0; this.slots[SLOT_INPUT].setItemDamage(this.slots[SLOT_INPUT].getItemDamage()-1); } } } } else{ this.nextRepairTick = 0; } if(this.lastEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){ this.lastEnergy = this.storage.getEnergyStored(); } } } @Override public void writeSyncableNBT(NBTTagCompound compound, boolean sync){ compound.setInteger("NextRepairTick", this.nextRepairTick); super.writeSyncableNBT(compound, sync); this.storage.writeToNBT(compound); } @Override public void readSyncableNBT(NBTTagCompound compound, boolean sync){ this.nextRepairTick = compound.getInteger("NextRepairTick"); super.readSyncableNBT(compound, sync); this.storage.readFromNBT(compound); } public static boolean canBeRepaired(ItemStack stack){ return stack != null && stack.getItem().isRepairable(); } @SideOnly(Side.CLIENT) public int getEnergyScaled(int i){ return this.storage.getEnergyStored()*i/this.storage.getMaxEnergyStored(); } @SideOnly(Side.CLIENT) public int getItemDamageToScale(int i){ if(this.slots[SLOT_INPUT] != null){ return (this.slots[SLOT_INPUT].getMaxDamage()-this.slots[SLOT_INPUT].getItemDamage())*i/this.slots[SLOT_INPUT].getMaxDamage(); } return 0; } @Override public boolean canInsertItem(int slot, ItemStack stack, int side){ return this.isItemValidForSlot(slot, stack); } @Override public boolean isItemValidForSlot(int i, ItemStack stack){ return i == SLOT_INPUT; } @Override public boolean canExtractItem(int slot, ItemStack stack, int side){ return slot == SLOT_OUTPUT; } @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){ return this.storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(ForgeDirection from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(ForgeDirection from){ return true; } @Override public int getEnergy(){ return this.storage.getEnergyStored(); } @Override public void setEnergy(int energy){ this.storage.setEnergyStored(energy); } }