/* * This file ("TileEntityLaserRelayFluids.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import cofh.api.energy.IEnergyReceiver; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.laser.ConnectionPair; import de.ellpeck.actuallyadditions.api.laser.LaserType; import de.ellpeck.actuallyadditions.api.laser.Network; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.util.compat.TeslaUtil; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidTankInfo; import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import net.minecraftforge.fluids.capability.IFluidHandler; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements ISharingFluidHandler{ public final ConcurrentHashMap receiversAround = new ConcurrentHashMap(); public TileEntityLaserRelayFluids(){ super("laserRelayFluids", LaserType.FLUID); } @Override public void saveAllHandlersAround(){ this.receiversAround.clear(); for(EnumFacing side : EnumFacing.values()){ BlockPos pos = this.getPos().offset(side); TileEntity tile = this.worldObj.getTileEntity(pos); if(tile != null && !(tile instanceof TileEntityLaserRelay)){ if(tile instanceof net.minecraftforge.fluids.IFluidHandler || tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side.getOpposite())){ this.receiversAround.put(side, tile); } } } } @Override public int getFluidAmountToSplitShare(){ return 0; } @Override public boolean doesShareFluid(){ return false; } @Override public EnumFacing[] getFluidShareSides(){ return new EnumFacing[0]; } @Override public int fill(EnumFacing from, FluidStack resource, boolean doFill){ return this.transmitEnergy(from, resource, doFill); } private int transmitEnergy(EnumFacing from, FluidStack stack, boolean doFill){ int transmitted = 0; if(stack != null){ Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.pos, this.worldObj); if(network != null){ transmitted = this.transferEnergyToReceiverInNeed(from, network, stack, doFill); } } return transmitted; } private int transferEnergyToReceiverInNeed(EnumFacing from, Network network, FluidStack stack, boolean doFill){ int transmitted = 0; //Keeps track of all the Laser Relays and Energy Acceptors that have been checked already to make nothing run multiple times List alreadyChecked = new ArrayList(); List relaysThatWork = new ArrayList(); int totalReceiverAmount = 0; for(ConnectionPair pair : network.connections){ for(BlockPos relay : pair.positions){ if(relay != null && !alreadyChecked.contains(relay)){ alreadyChecked.add(relay); TileEntity relayTile = this.worldObj.getTileEntity(relay); if(relayTile instanceof TileEntityLaserRelayFluids){ TileEntityLaserRelayFluids theRelay = (TileEntityLaserRelayFluids)relayTile; int amount = theRelay.receiversAround.size(); if(amount > 0){ relaysThatWork.add(theRelay); totalReceiverAmount += amount; } } } } } if(totalReceiverAmount > 0 && !relaysThatWork.isEmpty()){ int amountPer = stack.amount/totalReceiverAmount; if(amountPer <= 0){ amountPer = stack.amount; } for(TileEntityLaserRelayFluids theRelay : relaysThatWork){ for(Map.Entry receiver : theRelay.receiversAround.entrySet()){ if(receiver != null){ EnumFacing side = receiver.getKey(); EnumFacing opp = side.getOpposite(); TileEntity tile = receiver.getValue(); if(!alreadyChecked.contains(tile.getPos())){ alreadyChecked.add(tile.getPos()); if(theRelay != this || side != from){ if(tile instanceof net.minecraftforge.fluids.IFluidHandler){ net.minecraftforge.fluids.IFluidHandler iHandler = (net.minecraftforge.fluids.IFluidHandler)tile; if(iHandler.canFill(opp, stack.getFluid())){ FluidStack copy = stack.copy(); copy.amount = amountPer; transmitted += iHandler.fill(opp, copy, doFill); } } else if(tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)){ IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp); if(cap != null){ FluidStack copy = stack.copy(); copy.amount = amountPer; transmitted += cap.fill(copy, doFill); } } //If everything that could be transmitted was transmitted if(transmitted >= stack.amount){ return transmitted; } } } } } } } return transmitted; } @Override public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain){ return null; } @Override public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain){ return null; } @Override public boolean canFill(EnumFacing from, Fluid fluid){ return true; } @Override public boolean canDrain(EnumFacing from, Fluid fluid){ return false; } @Override public FluidTankInfo[] getTankInfo(EnumFacing from){ return new FluidTankInfo[0]; } }