package ellpeck.actuallyadditions.inventory; import invtweaks.api.container.InventoryContainer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.*; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.world.World; @InventoryContainer public class ContainerCrafter extends Container{ public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3); public IInventory craftResult = new InventoryCraftResult(); public final int x; public final int y; public final int z; public final World world; public ContainerCrafter(EntityPlayer player){ InventoryPlayer inventory = player.inventory; this.world = player.worldObj; this.x = (int)player.posX; this.y = (int)player.posY; this.z = (int)player.posZ; this.addSlotToContainer(new SlotCrafting(inventory.player, this.craftMatrix, this.craftResult, 0, 124, 35)); for (int i = 0; i < 3; i++){ for (int j = 0; j < 3; j++){ this.addSlotToContainer(new Slot(this.craftMatrix, j + i*3, 30 + j*18, 17 + i*18)); } } for (int i = 0; i < 3; i++){ for (int j = 0; j < 9; j++){ this.addSlotToContainer(new Slot(inventory, j + i*9 + 9, 8 + j*18, 84 + i*18)); } } for (int i = 0; i < 9; i++){ this.addSlotToContainer(new Slot(inventory, i, 8 + i*18, 142)); } this.onCraftMatrixChanged(this.craftMatrix); } @Override public void onCraftMatrixChanged(IInventory inv){ this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.world)); } @Override public void onContainerClosed(EntityPlayer player){ super.onContainerClosed(player); if (!this.world.isRemote){ for (int i = 0; i < 9; ++i){ ItemStack stack = this.craftMatrix.getStackInSlotOnClosing(i); if(stack != null) player.dropPlayerItemWithRandomChoice(stack, false); } } } @Override public boolean canInteractWith(EntityPlayer player){ return true; } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot){ ItemStack stack = null; Slot theSlot = (Slot)this.inventorySlots.get(slot); if(theSlot != null && theSlot.getHasStack()){ ItemStack savedStack = theSlot.getStack(); stack = savedStack.copy(); if(slot == 0){ if(!this.mergeItemStack(savedStack, 10, 46, true)) return null; theSlot.onSlotChange(savedStack, stack); } else if(slot >= 10 && slot < 37 && !this.mergeItemStack(savedStack, 37, 46, false)) return null; else if(slot >= 37 && slot < 46 && !this.mergeItemStack(savedStack, 10, 37, false)) return null; else if(!this.mergeItemStack(savedStack, 10, 46, false)) return null; if(savedStack.stackSize == 0) theSlot.putStack(null); else theSlot.onSlotChanged(); if(savedStack.stackSize == stack.stackSize) return null; theSlot.onPickupFromSlot(player, savedStack); } return stack; } }