/* * This file ("RenderReconstructorLens.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks.render; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import de.ellpeck.actuallyadditions.api.lens.ILensItem; import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks; import de.ellpeck.actuallyadditions.mod.tile.TileEntityAtomicReconstructor; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import net.minecraft.client.renderer.LevelRenderer; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.blockentity.BlockEntityRenderer; import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider; import net.minecraft.core.Direction; import net.minecraft.world.item.ItemStack; import net.minecraft.world.phys.AABB; import javax.annotation.Nonnull; public class ReconstructorRenderer implements BlockEntityRenderer { public ReconstructorRenderer(BlockEntityRendererProvider.Context context) { } @Override public void render(TileEntityAtomicReconstructor tile, float partialTicks, @Nonnull PoseStack matrices, @Nonnull MultiBufferSource buffer, int combinedLight, int combinedOverlay) { if(!tile.getLevel().getBlockState(tile.getBlockPos()).is(ActuallyBlocks.ATOMIC_RECONSTRUCTOR.get())) return; //TODO crash bandage ItemStack stack = tile.inv.getStackInSlot(0); Direction direction = tile.getOrientation(); float rot = 360.0f - direction.getOpposite().toYRot(); //Sigh... float pitch = 0; if (direction == Direction.UP) { pitch = 90; } else if (direction == Direction.DOWN) { pitch = -90; } if (stack.isEmpty() || !(stack.getItem() instanceof ILensItem)) { return; } matrices.pushPose(); matrices.translate(0.5F, 0.5F, 0.5F); matrices.mulPose(Axis.YP.rotationDegrees(rot)); matrices.mulPose(Axis.XP.rotationDegrees(pitch)); matrices.translate(0.0F, 0.0F, -0.5F); matrices.scale(0.5F, 0.5F, 0.5F); int lightColor = LevelRenderer.getLightColor(tile.getLevel(), tile.getPosition().relative(direction)); AssetUtil.renderItemInWorld(stack, lightColor, combinedOverlay, matrices, buffer); matrices.popPose(); } @Override public boolean shouldRenderOffScreen(TileEntityAtomicReconstructor tile) { return tile.getProgress() > 0.0f; } @Override public AABB getRenderBoundingBox(TileEntityAtomicReconstructor blockEntity) { return BlockEntityRenderer.super.getRenderBoundingBox(blockEntity); } }