/* * This file ("VillageEngineerHouseHandler.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.gen.village.component.handler; import de.ellpeck.actuallyadditions.mod.gen.village.component.VillageComponentEngineerHouse; import net.minecraft.util.EnumFacing; import net.minecraft.world.gen.structure.StructureComponent; import net.minecraft.world.gen.structure.StructureVillagePieces; import net.minecraftforge.fml.common.registry.VillagerRegistry; import java.util.List; import java.util.Random; public class VillageEngineerHouseHandler implements VillagerRegistry.IVillageCreationHandler{ @Override public StructureVillagePieces.PieceWeight getVillagePieceWeight(Random random, int i){ return new StructureVillagePieces.PieceWeight(VillageComponentEngineerHouse.class, 10, 1); } @Override public Class getComponentClass(){ return VillageComponentEngineerHouse.class; } @Override public StructureVillagePieces.Village buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List pieces, Random random, int p1, int p2, int p3, EnumFacing facing, int p5){ return VillageComponentEngineerHouse.buildComponent(pieces, p1, p2, p3, facing); } }