/* * This file ("TileEntityXPSolidifier.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.ItemSolidifiedExperience; import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor; import de.ellpeck.actuallyadditions.mod.util.ModUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.entity.item.EntityXPOrb; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.math.AxisAlignedBB; import java.util.List; public class TileEntityXPSolidifier extends TileEntityInventoryBase implements IButtonReactor{ private static final int[] XP_MAP = new int[256]; static{ for(int i = 0; i < XP_MAP.length; i++){ XP_MAP[i] = getExperienceForLevelImpl(i); } } private final int[] buttonAmounts = new int[]{1, 5, 10, 20, 30, 40, 50, 64, -999}; public int amount; private int lastAmount; private int singlePointAmount; public TileEntityXPSolidifier(){ super(2, "xpSolidifier"); } /* * The below methods were excerpted from EnderIO by SleepyTrousers with permission, thanks! */ public static int getExperienceForLevel(int level){ if(level >= 0 && level < XP_MAP.length){ return XP_MAP[level]; } if(level >= 21863){ return Integer.MAX_VALUE; } return getExperienceForLevelImpl(level); } private static int getExperienceForLevelImpl(int level){ int res = 0; for(int i = 0; i < level; i++){ res += getXpBarCapacity(i); if(res < 0){ return Integer.MAX_VALUE; } } return res; } public static int getXpBarCapacity(int level){ if(level >= 30){ return 112+(level-30)*9; } else if(level >= 15){ return 37+(level-15)*5; } return 7+level*2; } public static int getLevelForExperience(int experience){ for(int i = 0; i < XP_MAP.length; i++){ if(XP_MAP[i] > experience){ return i-1; } } int i = XP_MAP.length; while(getExperienceForLevel(i) <= experience){ i++; } return i-1; } public static int getPlayerXP(EntityPlayer player){ return (int)(getExperienceForLevel(player.experienceLevel)+(player.experience*player.xpBarCap())); } public static void addPlayerXP(EntityPlayer player, int amount){ int experience = Math.max(0, getPlayerXP(player)+amount); player.experienceTotal = experience; player.experienceLevel = getLevelForExperience(experience); int expForLevel = getExperienceForLevel(player.experienceLevel); player.experience = (float)(experience-expForLevel)/(float)player.xpBarCap(); } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type){ super.writeSyncableNBT(compound, type); compound.setInteger("Amount", this.amount); compound.setInteger("SinglePointAmount", this.singlePointAmount); } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type){ super.readSyncableNBT(compound, type); this.amount = compound.getInteger("Amount"); this.singlePointAmount = compound.getInteger("SinglePointAmount"); } @Override public void updateEntity(){ super.updateEntity(); if(!this.world.isRemote){ if(this.amount > 0){ if(!StackUtil.isValid(this.slots.getStackInSlot(0))){ int toSet = this.amount > 64 ? 64 : this.amount; this.slots.setStackInSlot(0, new ItemStack(InitItems.itemSolidifiedExperience, toSet)); this.amount -= toSet; this.markDirty(); } else if(StackUtil.getStackSize(this.slots.getStackInSlot(0)) < 64){ int needed = 64-StackUtil.getStackSize(this.slots.getStackInSlot(0)); int toAdd = this.amount > needed ? needed : this.amount; this.slots.setStackInSlot(0, StackUtil.addStackSize(this.slots.getStackInSlot(0), toAdd)); this.amount -= toAdd; this.markDirty(); } } if(!this.isRedstonePowered){ int range = 5; List orbs = this.world.getEntitiesWithinAABB(EntityXPOrb.class, new AxisAlignedBB(this.pos.getX()-range, this.pos.getY()-range, this.pos.getZ()-range, this.pos.getX()+1+range, this.pos.getY()+1+range, this.pos.getZ()+1+range)); if(orbs != null && !orbs.isEmpty()){ for(EntityXPOrb orb : orbs){ if(orb != null && !orb.isDead && !orb.getEntityData().getBoolean(ModUtil.MOD_ID+"FromSolidified")){ this.singlePointAmount += orb.getXpValue(); orb.setDead(); if(this.singlePointAmount >= ItemSolidifiedExperience.SOLID_XP_AMOUNT){ this.amount += this.singlePointAmount/ItemSolidifiedExperience.SOLID_XP_AMOUNT; this.singlePointAmount = 0; this.markDirty(); } } } } } if(StackUtil.isValid(this.slots.getStackInSlot(1)) && this.slots.getStackInSlot(1).getItem() instanceof ItemSolidifiedExperience){ this.amount += StackUtil.getStackSize(this.slots.getStackInSlot(1)); this.slots.setStackInSlot(1, StackUtil.getNull()); this.markDirty(); } if(this.lastAmount != this.amount && this.sendUpdateWithInterval()){ this.lastAmount = this.amount; } } } @Override public boolean isItemValidForSlot(int i, ItemStack stack){ return false; } @Override public boolean canExtractItem(int slot, ItemStack stack){ return true; } @Override public void onButtonPressed(int buttonID, EntityPlayer player){ if(buttonID < this.buttonAmounts.length){ int playerXP = getPlayerXP(player); if(playerXP > 0){ int xp = this.buttonAmounts[buttonID] == -999 ? playerXP/ItemSolidifiedExperience.SOLID_XP_AMOUNT : this.buttonAmounts[buttonID]; if(this.amount < Integer.MAX_VALUE-xp && playerXP >= ItemSolidifiedExperience.SOLID_XP_AMOUNT*xp){ addPlayerXP(player, -(ItemSolidifiedExperience.SOLID_XP_AMOUNT*xp)); if(!this.world.isRemote){ this.amount += xp; } } } } } }