package de.ellpeck.actuallyadditions.common.util; import de.ellpeck.actuallyadditions.api.misc.IDisableableItem; import de.ellpeck.actuallyadditions.common.ActuallyAdditions; import de.ellpeck.actuallyadditions.common.util.compat.SlotlessableItemHandlerWrapper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.NonNullList; import net.minecraftforge.items.IItemHandler; import java.util.Collection; import java.util.List; public final class StackUtil { /** * Pretty much just a check for {@link ItemStack#isEmpty()} but exists in case Mojang does some more refactoring. * @param stack The stack * @return If the stack is not empty, or if it's an IDisableableItem, if its enabled. */ public static boolean isValid(ItemStack stack) { if (stack == null) AwfulUtil.callTheFuckinPolice("Null ItemStack detected", stack); Item i = stack.getItem(); if (i instanceof IDisableableItem) return !((IDisableableItem) i).isDisabled(); return !stack.isEmpty(); } /** * @return The empty itemstack instance. */ public static ItemStack getEmpty() { return ItemStack.EMPTY; } /** * A helper method to make NonNullLists with empty fill. * @param size How big the list will be. * @return A {@link NonNullList} with the same size as provided. */ public static NonNullList makeList(int size) { return NonNullList.withSize(size, getEmpty()); } /** * Checks if a collection of stacks are empty, as {@link Collection#isEmpty()} does not care about empty stacks. * @param stacks Some ItemStacks * @return If all stacks in the collection return true for {@link ItemStack#isEmpty()} */ public static boolean isEmpty(Collection stacks) { if (stacks.isEmpty()) return true; for (ItemStack s : stacks) if (!s.isEmpty()) return false; return true; } /** * Checks if all provided itemstacks will fit in the AA handler. Use addAll below to actually add the stacks. This is strictly a check function. * @param inv The AA Item handler * @param stacks The stacks to add * @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method. * @return If all stacks fit fully. If even one item would not fit, the method returns false. */ public static boolean canAddAll(ItemStackHandlerAA inv, List stacks, boolean fromAutomation) { int counter = 0; ItemStackHandlerAA dummy = testDummy(inv, 0, inv.getSlots()); for (ItemStack s : stacks) { for (int i = 0; i < dummy.getSlots(); i++) { s = dummy.insertItem(i, s, false, fromAutomation); if (s.isEmpty()) break; } if (s.isEmpty()) counter++; } return counter == stacks.size(); } /** * Adds all itemstacks in a list to an AA item handler. Must be an AA item handler to support the automation bool. * @param inv The AA Item handler * @param stacks The stacks to add * @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method. */ public static void addAll(ItemStackHandlerAA inv, List stacks, boolean fromAutomation) { int slotMax = inv.getSlots(); for (ItemStack s : stacks) { for (int i = 0; i < slotMax; i++) { s = inv.insertItem(i, s, false, fromAutomation); if (s.isEmpty()) break; } } } /** * Checks if all provided itemstacks will fit in the AA handler. Use addAll below to actually add the stacks. This is strictly a check function. * @param inv The AA Item handler * @param stacks The stacks to add * @param slot The starting slot. * @param endSlot The ending slot, exclusive. * @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method. * @return If all stacks fit fully. If even one item would not fit, the method returns false. */ public static boolean canAddAll(ItemStackHandlerAA inv, List stacks, int slot, int endSlot, boolean fromAutomation) { int counter = 0; ItemStackHandlerAA dummy = testDummy(inv, slot, endSlot); for (ItemStack s : stacks) { for (int i = 0; i < dummy.getSlots(); i++) { s = dummy.insertItem(i, s, false, fromAutomation); if (s.isEmpty()) break; } if (s.isEmpty()) counter++; } return counter == stacks.size(); } /** * Adds all itemstacks in a list to an AA item handler. Must be an AA item handler to support the automation bool. * @param inv The AA Item handler * @param stacks The stacks to add * @param slot The starting slot. * @param endSlot The ending slot, exclusive. * @param fromAutomation If these stacks are coming from a pipe or other external source, or internally, like from the TE's update() method. */ public static void addAll(ItemStackHandlerAA inv, List stacks, int slot, int endSlot, boolean fromAutomation) { for (ItemStack s : stacks) { for (int i = slot; i < endSlot; i++) { s = inv.insertItem(i, s, false, fromAutomation); if (s.isEmpty()) break; } } } /** * Util method to find the first filled item in a handler. Searches from slot 0 to the end. * @param inv The IItemHandler to search. * @return The first filled slot, or -1 if all slots are empty. */ public static int findFirstFilled(IItemHandler inv) { for (int i = 0; i < inv.getSlots(); i++) { if (!inv.getStackInSlot(i).isEmpty()) return i; } return -1; } /** * Helper method to add stack size and return the stack. */ public static ItemStack grow(ItemStack s, int i) { s.grow(i); return s; } /** * Helper method to remove stack size and return the stack. */ public static ItemStack shrink(ItemStack s, int i) { s.shrink(i); return s; } /** * Helper method to remove stack size and return the stack. */ public static ItemStack shrinkForContainer(ItemStack s, int i) { ItemStack sc = s.copy(); s.shrink(i); if (s.isEmpty()) return sc.getItem().getContainerItem(sc); return s; } /** * Interaction method for working with Common Capabilities. * @param wrapper The wrapper holding at least one instance * @param stack The stack to insert. Should not be empty. * @param simulate If this is a simulation * @param slotStart Start range * @param slotEnd End range * @return The remainder that was not inserted. */ public static ItemStack insertItem(SlotlessableItemHandlerWrapper wrapper, ItemStack stack, boolean simulate, int slotStart, int slotEnd) { if (stack.isEmpty()) return stack; ItemStack remain = stack.copy(); if (ActuallyAdditions.commonCapsLoaded) { Object handler = wrapper.getSlotlessHandler(); // todo: reimplement? // if (handler instanceof ISlotlessItemHandler) { // remain = ((ISlotlessItemHandler) handler).insertItem(remain, simulate); // if (!ItemStack.areItemStacksEqual(remain, stack)) return remain; // } } IItemHandler handler = wrapper.getNormalHandler(); if (handler != null) { for (int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++) { remain = handler.insertItem(i, remain, simulate); } } return remain; } /** * Constructs a clone of the given item handler, from the given slots. The new item handler will have the provided slot as slot 0. * This is used for testing the ability to add all itemstacks, and should not be used for anything else. */ public static ItemStackHandlerAA testDummy(ItemStackHandlerAA inv, int slot, int endSlot) { NonNullList stacks = NonNullList.withSize(endSlot - slot, getEmpty()); for (int i = slot; i < endSlot; i++) stacks.set(i - slot, inv.getStackInSlot(i).copy()); return new ItemStackHandlerAA(stacks, inv.getAcceptor(), inv.getRemover()); } }