package de.ellpeck.actuallyadditions.api.farmer; /** * Return values for IFarmerBehavior, each one has a different meaning in harvest and planting contexts. * */ public enum FarmerResult { /** * Indicates that your behavior failed to perform the action it attempted. */ FAIL, /** * Indicates that your behavior succeeded doing the action it attempted. For harvesting, this also shrinks the current stack by one, and stops processing. */ SUCCESS, /** * Indicates you want the farmer to halt all further actions this tick. This will exit the farmer behavior loop if returned. */ STOP_PROCESSING }