package de.ellpeck.actuallyadditions.mod.blocks.base; import java.util.ArrayList; import java.util.List; import java.util.Random; import javax.annotation.Nullable; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.blocks.render.IHasModel; import de.ellpeck.actuallyadditions.mod.config.ConfigValues; import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase; import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase; import de.ellpeck.actuallyadditions.mod.util.ItemUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumRarity; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagInt; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumHand; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.Style; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.util.text.TextFormatting; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fluids.FluidTank; import net.minecraftforge.fluids.FluidUtil; public abstract class BlockContainerBase extends BlockContainer implements ItemBlockBase.ICustomRarity, IHasModel { private final String name; public BlockContainerBase(Material material, String name) { super(material); this.name = name; this.register(); } private void register() { ItemUtil.registerBlock(this, this.getItemBlock(), this.getBaseName(), this.shouldAddCreative()); } protected String getBaseName() { return this.name; } protected ItemBlockBase getItemBlock() { return new ItemBlockBase(this); } public boolean shouldAddCreative() { return true; } @Override public void registerRendering() { ActuallyAdditions.PROXY.addRenderRegister(new ItemStack(this), this.getRegistryName(), "inventory"); } @Override public EnumRarity getRarity(ItemStack stack) { return EnumRarity.COMMON; } private void dropInventory(World world, BlockPos position) { if (!world.isRemote) { TileEntity aTile = world.getTileEntity(position); if (aTile instanceof TileEntityInventoryBase) { TileEntityInventoryBase tile = (TileEntityInventoryBase) aTile; if (tile.inv.getSlots() > 0) { for (int i = 0; i < tile.inv.getSlots(); i++) { this.dropSlotFromInventory(i, tile, world, position); } } } } } private void dropSlotFromInventory(int i, TileEntityInventoryBase tile, World world, BlockPos pos) { ItemStack stack = tile.inv.getStackInSlot(i); if (StackUtil.isValid(stack)) { float dX = world.rand.nextFloat() * 0.8F + 0.1F; float dY = world.rand.nextFloat() * 0.8F + 0.1F; float dZ = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ, stack.copy()); float factor = 0.05F; entityItem.motionX = world.rand.nextGaussian() * factor; entityItem.motionY = world.rand.nextGaussian() * factor + 0.2F; entityItem.motionZ = world.rand.nextGaussian() * factor; world.spawnEntity(entityItem); } } public boolean tryToggleRedstone(World world, BlockPos pos, EntityPlayer player) { ItemStack stack = player.getHeldItemMainhand(); if (StackUtil.isValid(stack) && stack.getItem() == ConfigValues.itemRedstoneTorchConfigurator) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { TileEntityBase base = (TileEntityBase) tile; if (!world.isRemote && base.isRedstoneToggle()) { base.isPulseMode = !base.isPulseMode; base.markDirty(); base.sendUpdate(); } return true; } } return false; } @Override public void updateTick(World world, BlockPos pos, IBlockState state, Random random) { if (!world.isRemote) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { TileEntityBase base = (TileEntityBase) tile; if (base.respondsToPulses()) { base.activateOnPulse(); } } } } public void neighborsChangedCustom(World world, BlockPos pos) { this.updateRedstoneState(world, pos); TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { TileEntityBase base = (TileEntityBase) tile; if (base.shouldSaveDataOnChangeOrWorldStart()) { base.saveDataOnChangeOrWorldStart(); } } } @Override public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos otherPos) { this.neighborsChangedCustom(worldIn, pos); } @Override public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) { super.onNeighborChange(world, pos, neighbor); if (world instanceof World) { this.neighborsChangedCustom((World) world, pos); } } public void updateRedstoneState(World world, BlockPos pos) { if (!world.isRemote) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { TileEntityBase base = (TileEntityBase) tile; boolean powered = world.getRedstonePowerFromNeighbors(pos) > 0; boolean wasPowered = base.isRedstonePowered; if (powered && !wasPowered) { if (base.respondsToPulses()) { world.scheduleUpdate(pos, this, this.tickRate(world)); } base.setRedstonePowered(true); } else if (!powered && wasPowered) { base.setRedstonePowered(false); } } } } protected boolean tryUseItemOnTank(EntityPlayer player, EnumHand hand, FluidTank tank) { ItemStack heldItem = player.getHeldItem(hand); return StackUtil.isValid(heldItem) && FluidUtil.interactWithFluidHandler(player, hand, tank); } @Override public void onBlockAdded(World world, BlockPos pos, IBlockState state) { this.updateRedstoneState(world, pos); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack) { if (stack.hasTagCompound()) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { TileEntityBase base = (TileEntityBase) tile; NBTTagCompound compound = stack.getTagCompound().getCompoundTag("Data"); if (compound != null) { base.readSyncableNBT(compound, TileEntityBase.NBTType.SAVE_BLOCK); } } } } @Override public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player) { if (!player.capabilities.isCreativeMode) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase && ((TileEntityBase) tile).stopFromDropping) { player.sendMessage(new TextComponentTranslation("info." + ActuallyAdditions.MODID + ".machineBroke").setStyle(new Style().setColor(TextFormatting.RED))); } } } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { return ((TileEntityBase) tile).getComparatorStrength(); } return 0; } @Override public void getDrops(NonNullList drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityBase) { TileEntityBase base = (TileEntityBase) tile; if (!base.stopFromDropping) { NBTTagCompound data = new NBTTagCompound(); base.writeSyncableNBT(data, TileEntityBase.NBTType.SAVE_BLOCK); //Remove unnecessarily saved default values to avoid unstackability List keysToRemove = new ArrayList<>(); for (String key : data.getKeySet()) { NBTBase tag = data.getTag(key); //Remove only ints because they are the most common ones //Add else if below here to remove more types if (tag instanceof NBTTagInt) { if (((NBTTagInt) tag).getInt() == 0) { keysToRemove.add(key); } } } for (String key : keysToRemove) { data.removeTag(key); } ItemStack stack = new ItemStack(this.getItemDropped(state, tile.getWorld().rand, fortune), 1, this.damageDropped(state)); if (!data.isEmpty()) { stack.setTagCompound(new NBTTagCompound()); stack.getTagCompound().setTag("Data", data); } drops.add(stack); } } else { super.getDrops(drops, world, pos, state, fortune); } } @Override public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) { return willHarvest || super.removedByPlayer(state, world, pos, player, false); } @Override public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack) { super.harvestBlock(worldIn, player, pos, state, te, stack); worldIn.setBlockToAir(pos); } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } @Override public void breakBlock(World world, BlockPos pos, IBlockState state) { if (this.shouldDropInventory(world, pos)) { this.dropInventory(world, pos); } super.breakBlock(world, pos, state); } public boolean shouldDropInventory(World world, BlockPos pos) { return true; } }