/* * This file ("TileEntityAtomicReconstructor.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor; import de.ellpeck.actuallyadditions.api.lens.ILensItem; import de.ellpeck.actuallyadditions.api.lens.Lens; import de.ellpeck.actuallyadditions.mod.AASounds; import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks; import de.ellpeck.actuallyadditions.mod.config.CommonConfig; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.nbt.CompoundTag; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.item.Item; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.neoforged.neoforge.energy.IEnergyStorage; public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements IEnergyDisplay, IAtomicReconstructor { public static final int ENERGY_USE = 1000; public final CustomEnergyStorage storage; public int counter; private int currentTime; private int oldEnergy; private int ttl = 0; private int maxAge = 0; private int beamColor = 0x1b6dff; public TileEntityAtomicReconstructor(BlockPos pos, BlockState state) { super(ActuallyBlocks.ATOMIC_RECONSTRUCTOR.getTileEntityType(), pos, state, 1); int power = CommonConfig.Machines.RECONSTRUCTOR_POWER.get(); int recieve = Mth.ceil(power * 0.016666F); this.storage = new CustomEnergyStorage(power, recieve, 0); } public static void shootLaser(IAtomicReconstructor tile, Level world, double startX, double startY, double startZ, double endX, double endY, double endZ, Lens currentLens) { world.playSound(null, startX, startY, startZ, AASounds.RECONSTRUCTOR.get(), SoundSource.BLOCKS, 0.35F, 1.0F); AssetUtil.spawnLaserWithTimeServer(world, startX, startY, startZ, endX, endY, endZ, currentLens.getColor(), 25, 0, 0.2F, 0.8F); } @Override public int getTTL() { return this.ttl; } @Override public void resetBeam(int maxAge) { this.resetBeam(maxAge, 0x1b6dff); } @Override public void resetBeam(int maxAge, int color) { this.ttl = maxAge; this.maxAge = maxAge; this.beamColor = color; } public int getBeamColor() { return this.beamColor; } public float getProgress(){ if (maxAge > 0) return (float)ttl / (float)maxAge; else return 0.0f; } public void decTTL() { if (this.ttl > 0) this.ttl--; } @Override public void writeSyncableNBT(CompoundTag compound, NBTType type) { super.writeSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { compound.putInt("CurrentTime", this.currentTime); compound.putInt("Counter", this.counter); } this.storage.writeToNBT(compound); } @Override public boolean shouldSyncSlots() { return true; } @Override public void readSyncableNBT(CompoundTag compound, NBTType type) { super.readSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { this.currentTime = compound.getInt("CurrentTime"); this.counter = compound.getInt("Counter"); } if (compound.contains("Energy")) this.storage.readFromNBT(compound); } public static void clientTick(Level level, BlockPos pos, BlockState state, T t) { if (t instanceof TileEntityAtomicReconstructor tile) { tile.clientTick(); } } public static void serverTick(Level level, BlockPos pos, BlockState state, T t) { if (t instanceof TileEntityAtomicReconstructor tile) { tile.serverTick(); if (!tile.isRedstonePowered && !tile.isPulseMode) { if (tile.currentTime > 0) { tile.currentTime--; if (tile.currentTime <= 0) { ActuallyAdditionsAPI.methodHandler.invokeReconstructor(tile); } } else { tile.currentTime = 100; } } if (tile.oldEnergy != tile.storage.getEnergyStored() && tile.sendUpdateWithInterval()) { tile.oldEnergy = tile.storage.getEnergyStored(); level.updateNeighbourForOutputSignal(pos, ActuallyBlocks.ATOMIC_RECONSTRUCTOR.get()); } } } @Override public Lens getLens() { Item item = this.inv.getStackInSlot(0).getItem(); if (item instanceof ILensItem) { return ((ILensItem) item).getLens(); } return ActuallyAdditionsAPI.lensDefaultConversion; } @Override public Direction getOrientation() { BlockState state = this.level.getBlockState(this.worldPosition); return WorldUtil.getDirectionByPistonRotation(state); } @Override public BlockPos getPosition() { return this.worldPosition; } @Override public int getX() { return this.getBlockPos().getX(); } @Override public int getY() { return this.getBlockPos().getY(); } @Override public int getZ() { return this.getBlockPos().getZ(); } @Override public Level getWorldObject() { return this.getLevel(); } @Override public void extractEnergy(int amount) { this.storage.extractEnergyInternal(amount, false); } @Override public IAcceptor getAcceptor() { return (slot, stack, automation) -> !stack.isEmpty() && stack.getItem() instanceof ILensItem; } @Override public int getEnergy() { return this.storage.getEnergyStored(); } @Override public CustomEnergyStorage getEnergyStorage() { return this.storage; } @Override public boolean needsHoldShift() { return false; } @Override public boolean isRedstoneToggle() { return true; } @Override public void activateOnPulse() { ActuallyAdditionsAPI.methodHandler.invokeReconstructor(this); } @Override public IEnergyStorage getEnergyStorage(Direction facing) { return this.storage; } }