/* * This file ("TileEntityAtomicReconstructor.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.tile; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyReceiver; import cpw.mods.fml.common.network.NetworkRegistry; import ellpeck.actuallyadditions.items.IReconstructorLens; import ellpeck.actuallyadditions.misc.DamageSources; import ellpeck.actuallyadditions.network.PacketAtomicReconstructor; import ellpeck.actuallyadditions.network.PacketHandler; import ellpeck.actuallyadditions.recipe.ReconstructorRecipeHandler; import ellpeck.actuallyadditions.util.WorldPos; import ellpeck.actuallyadditions.util.WorldUtil; import net.minecraft.block.Block; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.util.ForgeDirection; import java.util.ArrayList; public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements IEnergyReceiver{ public EnergyStorage storage = new EnergyStorage(3000000); private int currentTime; public static final int ENERGY_USE = 200; public TileEntityAtomicReconstructor(){ super(1, "reconstructor"); } @Override @SuppressWarnings("unchecked") public void updateEntity(){ super.updateEntity(); if(!this.worldObj.isRemote){ if(!worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord) && this.storage.getEnergyStored() >= ENERGY_USE){ if(this.currentTime > 0){ this.currentTime--; if(this.currentTime <= 0){ ForgeDirection sideToManipulate = ForgeDirection.getOrientation(worldObj.getBlockMetadata(xCoord, yCoord, zCoord)); //Extract energy for shooting the laser itself too! this.storage.extractEnergy(ENERGY_USE, false); if(this.storage.getEnergyStored() >= ENERGY_USE){ //The Lens the Reconstructor currently has installed ReconstructorRecipeHandler.LensType currentLens = this.getCurrentLens(); int distance = currentLens.getDistance(); for(int i = 0; i < distance; i++){ WorldPos hitBlock = WorldUtil.getCoordsFromSide(sideToManipulate, worldObj, xCoord, yCoord, zCoord, i); float damage = currentLens == ReconstructorRecipeHandler.LensType.JUST_DAMAGE ? 20F : 5F; this.damagePlayer(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), damage); if(hitBlock != null){ if(!hitBlock.getBlock().isAir(hitBlock.getWorld(), hitBlock.getX(), hitBlock.getY(), hitBlock.getZ())){ this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens); //Detonation if(currentLens == ReconstructorRecipeHandler.LensType.DETONATION){ int use = ENERGY_USE+500000; if(this.storage.getEnergyStored() >= use){ this.worldObj.newExplosion(null, hitBlock.getX()+0.5, hitBlock.getY()+0.5, hitBlock.getZ()+0.5, 10F, true, true); this.storage.extractEnergy(use, false); } } //Conversion Recipes else if(currentLens.hasRecipes){ int range = 2; //Converting the Blocks for(int reachX = -range; reachX < range+1; reachX++){ for(int reachZ = -range; reachZ < range+1; reachZ++){ for(int reachY = -range; reachY < range+1; reachY++){ if(this.storage.getEnergyStored() >= ENERGY_USE){ WorldPos pos = new WorldPos(worldObj, hitBlock.getX()+reachX, hitBlock.getY()+reachY, hitBlock.getZ()+reachZ); ArrayList recipes = ReconstructorRecipeHandler.getRecipes(new ItemStack(pos.getBlock(), 1, pos.getMetadata())); for(ReconstructorRecipeHandler.Recipe recipe : recipes){ if(recipe != null && this.storage.getEnergyStored() >= ENERGY_USE+recipe.energyUse && recipe.type == currentLens){ ItemStack output = recipe.getFirstOutput(); if(output != null){ if(output.getItem() instanceof ItemBlock){ this.worldObj.playAuxSFX(2001, pos.getX(), pos.getY(), pos.getZ(), Block.getIdFromBlock(pos.getBlock())+(pos.getMetadata() << 12)); pos.setBlock(Block.getBlockFromItem(output.getItem()), output.getItemDamage(), 2); } else{ EntityItem item = new EntityItem(worldObj, pos.getX()+0.5, pos.getY()+0.5, pos.getZ()+0.5, output.copy()); worldObj.spawnEntityInWorld(item); } this.storage.extractEnergy(ENERGY_USE+recipe.energyUse, false); break; } } } } } } } //Converting the Items ArrayList items = (ArrayList)worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range)); for(EntityItem item : items){ if(this.storage.getEnergyStored() >= ENERGY_USE){ ItemStack stack = item.getEntityItem(); if(stack != null){ ArrayList recipes = ReconstructorRecipeHandler.getRecipes(stack); for(ReconstructorRecipeHandler.Recipe recipe : recipes){ if(recipe != null && this.storage.getEnergyStored() >= ENERGY_USE+recipe.energyUse && recipe.type == currentLens){ ItemStack output = recipe.getFirstOutput(); if(output != null){ ItemStack outputCopy = output.copy(); outputCopy.stackSize = stack.stackSize; item.setEntityItemStack(outputCopy); this.storage.extractEnergy(ENERGY_USE+recipe.energyUse, false); break; } } } } } } } break; } else if(i >= distance-1){ this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens); } } } } } } else{ this.currentTime = 100; } } } } private void shootLaser(int endX, int endY, int endZ, ReconstructorRecipeHandler.LensType currentLens){ PacketHandler.theNetwork.sendToAllAround(new PacketAtomicReconstructor(xCoord, yCoord, zCoord, endX, endY, endZ, currentLens), new NetworkRegistry.TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 64)); } public ReconstructorRecipeHandler.LensType getCurrentLens(){ if(this.slots[0] != null){ if(this.slots[0].getItem() instanceof IReconstructorLens){ return ((IReconstructorLens)this.slots[0].getItem()).getLensType(); } } return ReconstructorRecipeHandler.LensType.NONE; } @SuppressWarnings("unchecked") public void damagePlayer(int x, int y, int z, float damage){ ArrayList entities = (ArrayList)worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x, y, z, x+1, y+1, z+1)); for(EntityLivingBase entity : entities){ entity.attackEntityFrom(DamageSources.DAMAGE_ATOMIC_RECONSTRUCTOR, damage); } } @Override public void writeSyncableNBT(NBTTagCompound compound, boolean sync){ super.writeSyncableNBT(compound, sync); compound.setInteger("CurrentTime", this.currentTime); this.storage.writeToNBT(compound); } @Override public void readSyncableNBT(NBTTagCompound compound, boolean sync){ super.readSyncableNBT(compound, sync); this.currentTime = compound.getInteger("CurrentTime"); this.storage.readFromNBT(compound); } @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){ return this.storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(ForgeDirection from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(ForgeDirection from){ return true; } @Override public boolean canInsertItem(int slot, ItemStack stack, int side){ return stack != null && stack.getItem() instanceof IReconstructorLens; } @Override public boolean canExtractItem(int slot, ItemStack stack, int side){ return true; } }