package de.ellpeck.actuallyadditions.mod.items; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.blocks.BlockCrystal; import de.ellpeck.actuallyadditions.mod.items.base.ItemBase; import de.ellpeck.actuallyadditions.mod.util.IColorProvidingItem; import de.ellpeck.actuallyadditions.mod.util.StringUtil; import net.minecraft.client.renderer.color.IItemColor; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.EnumRarity; import net.minecraft.item.ItemStack; import net.minecraft.util.NonNullList; import net.minecraftforge.common.IRarity; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class ItemCrystalShard extends ItemBase implements IColorProvidingItem { public ItemCrystalShard(String name) { super(name); this.setHasSubtypes(true); this.setMaxDamage(0); } @Override public int getMetadata(int damage) { return damage; } @Override public String getTranslationKey(ItemStack stack) { return stack.getItemDamage() >= BlockCrystal.ALL_CRYSTALS.length ? StringUtil.BUGGED_ITEM_NAME : this.getTranslationKey() + "_" + BlockCrystal.ALL_CRYSTALS[stack.getItemDamage()].name; } @Override public IRarity getForgeRarity(ItemStack stack) { return stack.getItemDamage() >= BlockCrystal.ALL_CRYSTALS.length ? EnumRarity.COMMON : BlockCrystal.ALL_CRYSTALS[stack.getItemDamage()].rarity; } @Override @SideOnly(Side.CLIENT) public void getSubItems(CreativeTabs tab, NonNullList list) { if (this.isInCreativeTab(tab)) { for (int j = 0; j < BlockCrystal.ALL_CRYSTALS.length; j++) { list.add(new ItemStack(this, 1, j)); } } } @Override protected void registerRendering() { for (int i = 0; i < BlockCrystal.ALL_CRYSTALS.length; i++) { ActuallyAdditions.PROXY.addRenderRegister(new ItemStack(this, 1, i), this.getRegistryName(), "inventory"); } } @Override @SideOnly(Side.CLIENT) public IItemColor getItemColor() { return (stack, tintIndex) -> { int damage = stack.getItemDamage(); if (damage >= 0 && damage < BlockCrystal.ALL_CRYSTALS.length) { return BlockCrystal.ALL_CRYSTALS[damage].clusterColor; } else { return 0; } }; } }