package de.ellpeck.actuallyadditions.mod.items; import java.util.List; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.config.values.ConfigStringListValues; import de.ellpeck.actuallyadditions.mod.items.base.ItemBase; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import de.ellpeck.actuallyadditions.mod.util.StringUtil; import net.minecraft.block.state.IBlockState; import net.minecraft.client.util.ITooltipFlag; import net.minecraft.entity.EntityList; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.MobSpawnerBaseLogic; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityMobSpawner; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextFormatting; import net.minecraft.world.World; public class ItemSpawnerChanger extends ItemBase { public ItemSpawnerChanger(String name) { super(name); this.setMaxStackSize(1); } @Override public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (!world.isRemote) { ItemStack stack = player.getHeldItemMainhand(); if (player.canPlayerEdit(pos.offset(facing), facing, stack)) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityMobSpawner) { String entity = this.getStoredEntity(stack); if (entity != null) { MobSpawnerBaseLogic logic = ((TileEntityMobSpawner) tile).getSpawnerBaseLogic(); //This is a hacky way to remove the spawn potentials that make the spawner reset from time to time //Don't judge, there isn't a method for it and it's better than Reflection hackiness NBTTagCompound compound = new NBTTagCompound(); logic.writeToNBT(compound); compound.removeTag("SpawnPotentials"); compound.removeTag("SpawnData"); logic.readFromNBT(compound); logic.setEntityId(new ResourceLocation(entity)); tile.markDirty(); IBlockState state = world.getBlockState(pos); world.notifyBlockUpdate(pos, state, state, 3); ItemPhantomConnector.clearStorage(stack, "Entity"); if (!player.capabilities.isCreativeMode) { player.setHeldItem(hand, StackUtil.shrink(stack, 1)); } return EnumActionResult.SUCCESS; } } } } return EnumActionResult.FAIL; } @Override public boolean itemInteractionForEntity(ItemStack aStack, EntityPlayer player, EntityLivingBase entity, EnumHand hand) { if (!player.world.isRemote) { ItemStack stack = player.getHeldItemMainhand(); if (this.getStoredEntity(stack) == null) { if (this.storeClickedEntity(stack, entity)) { entity.setDead(); } } return true; } return false; } private boolean storeClickedEntity(ItemStack stack, EntityLivingBase entity) { if (!stack.hasTagCompound()) { stack.setTagCompound(new NBTTagCompound()); } if (!(entity instanceof EntityPlayer) && entity.isNonBoss()) { ResourceLocation entityLoc = EntityList.getKey(entity.getClass()); if (entityLoc != null) { String entityName = entityLoc.toString(); if (entityName != null && !entityName.isEmpty()) { for (String name : ConfigStringListValues.SPAWNER_CHANGER_BLACKLIST.getValue()) { if (entityName.equals(name)) { return false; } } stack.getTagCompound().setString("Entity", entityName); return true; } } } return false; } private String getStoredEntity(ItemStack stack) { if (stack.hasTagCompound()) { String entity = stack.getTagCompound().getString("Entity"); if (entity != null && !entity.isEmpty()) { return entity; } } return null; } @Override public void addInformation(ItemStack stack, World playerIn, List list, ITooltipFlag advanced) { String entity = this.getStoredEntity(stack); if (entity != null) { list.add("Entity: " + entity); list.add(TextFormatting.ITALIC + StringUtil.localize("tooltip." + ActuallyAdditions.MODID + ".clearStorage.desc")); } } }