package de.ellpeck.actuallyadditions.mod.items.lens; import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor; import de.ellpeck.actuallyadditions.api.lens.Lens; import net.minecraft.block.state.IBlockState; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; public class LensDetonation extends Lens { private static final int ENERGY_USE = 250000; @Override public boolean invoke(IBlockState state, BlockPos hitBlock, IAtomicReconstructor tile) { if (hitBlock != null && !state.getBlock().isAir(state, tile.getWorldObject(), hitBlock)) { if (tile.getEnergy() >= ENERGY_USE) { tile.getWorldObject().newExplosion(null, hitBlock.getX() + 0.5, hitBlock.getY() + 0.5, hitBlock.getZ() + 0.5, 10F, true, true); tile.extractEnergy(ENERGY_USE); } return true; } return false; } @Override public float[] getColor() { return new float[] { 158F / 255F, 43F / 255F, 39F / 255F }; } @Override public int getDistance() { return 30; } @Override public boolean canInvoke(IAtomicReconstructor tile, EnumFacing sideToShootTo, int energyUsePerShot) { return tile.getEnergy() - energyUsePerShot >= ENERGY_USE; } }