/* * This file ("VillageComponentEngineerHouse.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.gen.village.component; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.laser.LaserType; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp; import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks; import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors; import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheMiscBlocks; import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues; import de.ellpeck.actuallyadditions.mod.fluids.InitFluids; import de.ellpeck.actuallyadditions.mod.gen.village.InitVillager; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems; import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot; import de.ellpeck.actuallyadditions.mod.tile.*; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.server.MinecraftServer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.Mirror; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Rotation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; import net.minecraft.world.gen.structure.StructureVillagePieces; import net.minecraft.world.gen.structure.template.PlacementSettings; import net.minecraft.world.gen.structure.template.Template; import net.minecraft.world.gen.structure.template.TemplateManager; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession; import java.util.List; import java.util.Random; public class VillageComponentEngineerHouse extends StructureVillagePieces.House1{ private static final ResourceLocation STRUCTURE_RES_LOC = new ResourceLocation(ActuallyAdditions.MODID, "andrew_period_house"); private static final int X_SIZE = 13; private static final int Y_SIZE = 11; private static final int Z_SIZE = 10; private int averageGroundLevel = -1; public VillageComponentEngineerHouse(){ } public VillageComponentEngineerHouse(StructureBoundingBox boundingBox, EnumFacing par5){ this.setCoordBaseMode(par5); this.boundingBox = boundingBox; } public static VillageComponentEngineerHouse buildComponent(List pieces, int p1, int p2, int p3, EnumFacing p4){ StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, X_SIZE, Y_SIZE, Z_SIZE, p4); return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null ? new VillageComponentEngineerHouse(boundingBox, p4) : null; } @Override public boolean addComponentParts(World world, Random rand, StructureBoundingBox sbb){ if(this.averageGroundLevel < 0){ this.averageGroundLevel = this.getAverageGroundLevel(world, sbb); if(this.averageGroundLevel < 0){ return true; } this.boundingBox.offset(0, this.averageGroundLevel-this.boundingBox.maxY+Y_SIZE-2, 0); } this.fillWithBlocks(world, sbb, 0, 0, 0, X_SIZE-1, Y_SIZE-1, Z_SIZE-1, Blocks.AIR); this.spawnActualHouse(world, sbb); this.fillHouse(world, sbb); for(int i = 0; i < X_SIZE; i++){ for(int j = 0; j < Z_SIZE; j++){ this.clearCurrentPositionBlocksUpwards(world, i, Y_SIZE, j, sbb); this.replaceAirAndLiquidDownwards(world, Blocks.DIRT.getDefaultState(), i, -1, j, sbb); } } this.spawnVillagers(world, sbb, 7, 4, 6, 1); return true; } private void fillWithBlocks(World world, StructureBoundingBox sbb, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, Block block){ this.fillWithBlocks(world, sbb, minX, minY, minZ, maxX, maxY, maxZ, block.getDefaultState(), block.getDefaultState(), false); } private void fillHouse(World world, StructureBoundingBox sbb){ if(ConfigBoolValues.DUNGEON_LOOT.isEnabled()){ if(world.rand.nextBoolean()){ TileEntity compost = this.getTileAtPos(world, 6, 1, 2, sbb); if(compost instanceof TileEntityCompost){ TileEntityCompost tile = (TileEntityCompost)compost; tile.stopFromDropping = true; tile.slots.setStackInSlot(0, new ItemStack(InitItems.itemFertilizer, 10)); } } TileEntity ferment = this.getTileAtPos(world, 11, 1, 0, sbb); if(ferment instanceof TileEntityFermentingBarrel){ TileEntityFermentingBarrel tile = (TileEntityFermentingBarrel)ferment; tile.stopFromDropping = true; tile.canolaTank.setFluid(new FluidStack(InitFluids.fluidCanolaOil, world.rand.nextInt(1500)+200)); } TileEntity coffee = this.getTileAtPos(world, 4, 2, 6, sbb); if(coffee instanceof TileEntityCoffeeMachine){ TileEntityCoffeeMachine tile = (TileEntityCoffeeMachine)coffee; tile.stopFromDropping = true; tile.tank.setFluid(new FluidStack(FluidRegistry.WATER, world.rand.nextInt(3000)+500)); tile.coffeeCacheAmount = world.rand.nextInt(150); tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored()/2)); } TileEntity press = this.getTileAtPos(world, 2, 1, 5, sbb); if(press instanceof TileEntityCanolaPress){ TileEntityCanolaPress tile = (TileEntityCanolaPress)press; tile.stopFromDropping = true; tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored()/3)); tile.slots.setStackInSlot(0, new ItemStack(InitItems.itemMisc, world.rand.nextInt(60)+1, TheMiscItems.CANOLA.ordinal())); } TileEntity crusher = this.getTileAtPos(world, 2, 1, 6, sbb); if(crusher instanceof TileEntityGrinder){ TileEntityGrinder tile = (TileEntityGrinder)crusher; tile.stopFromDropping = true; tile.storage.setEnergyStored(world.rand.nextInt(tile.storage.getMaxEnergyStored()/2)); if(world.rand.nextFloat() >= 0.25F){ tile.slots.setStackInSlot(TileEntityGrinder.SLOT_INPUT_1, new ItemStack(InitBlocks.blockMisc, world.rand.nextInt(10)+1, TheMiscBlocks.ORE_QUARTZ.ordinal())); } } TileEntity coal = this.getTileAtPos(world, 5, 5, 6, sbb); if(coal instanceof TileEntityCoalGenerator){ TileEntityCoalGenerator tile = (TileEntityCoalGenerator)coal; tile.stopFromDropping = true; tile.slots.setStackInSlot(0, new ItemStack(Items.COAL, world.rand.nextInt(25)+3, 1)); } TileEntity reconstructor = this.getTileAtPos(world, 8, 4, 3, sbb); if(reconstructor instanceof TileEntityAtomicReconstructor){ ((TileEntityAtomicReconstructor)reconstructor).stopFromDropping = true; } VillageComponentJamHouse.generateCrate(world, sbb, this.getXWithOffset(6, 4), this.getYWithOffset(4), this.getZWithOffset(6, 4), DungeonLoot.ENGINEER_HOUSE); } TileEntity firstRelay = this.getTileAtPos(world, 6, 5, 6, sbb); TileEntity secondRelay = this.getTileAtPos(world, 8, 5, 3, sbb); if(firstRelay instanceof TileEntityLaserRelayEnergy && secondRelay instanceof TileEntityLaserRelayEnergy){ ((TileEntityLaserRelayEnergy)firstRelay).stopFromDropping = true; ((TileEntityLaserRelayEnergy)secondRelay).stopFromDropping = true; ActuallyAdditionsAPI.connectionHandler.addConnection(firstRelay.getPos(), secondRelay.getPos(), LaserType.ENERGY, world); } int meta = world.rand.nextInt(TheColoredLampColors.values().length); this.setBlockState(world, InitBlocks.blockColoredLampOn.getDefaultState().withProperty(BlockColoredLamp.TYPE, BlockColoredLamp.ALL_LAMP_TYPES[meta]), 8, 1, 6, sbb); } private void spawnActualHouse(World world, StructureBoundingBox sbb){ TemplateManager manager = world.getSaveHandler().getStructureTemplateManager(); MinecraftServer server = world.getMinecraftServer(); if(manager != null && server != null){ EnumFacing facing = this.getCoordBaseMode(); Mirror mirror; Rotation rotation; if(facing == EnumFacing.SOUTH){ mirror = Mirror.NONE; rotation = Rotation.NONE; } else if(facing == EnumFacing.WEST){ mirror = Mirror.NONE; rotation = Rotation.CLOCKWISE_90; } else if(facing == EnumFacing.EAST){ mirror = Mirror.LEFT_RIGHT; rotation = Rotation.CLOCKWISE_90; } else{ mirror = Mirror.LEFT_RIGHT; rotation = Rotation.NONE; } PlacementSettings placement = new PlacementSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(sbb); Template template = manager.getTemplate(server, STRUCTURE_RES_LOC); if(template != null){ template.addBlocksToWorld(world, new BlockPos(this.getXWithOffset(0, 0), this.getYWithOffset(0), this.getZWithOffset(0, 0)), placement); } } } private TileEntity getTileAtPos(World world, int x, int y, int z, StructureBoundingBox sbb){ BlockPos pos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z)); if(sbb.isVecInside(pos)){ return world.getTileEntity(pos); } else{ return null; } } @Override protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof){ return InitVillager.engineerProfession; } }