/* * This file ("BlockFermentingBarrel.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase; import de.ellpeck.actuallyadditions.mod.tile.TileEntityFermentingBarrel; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ActionResultType; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraftforge.common.ToolType; import net.minecraftforge.fml.network.NetworkHooks; import net.minecraft.block.AbstractBlock.Properties; public class BlockFermentingBarrel extends BlockContainerBase { public BlockFermentingBarrel() { super(Properties.of(Material.WOOD).harvestTool(ToolType.AXE).harvestLevel(0).strength(0.5F, 5.0F).sound(SoundType.WOOD)); } @Override public TileEntity newBlockEntity(IBlockReader worldIn) { return new TileEntityFermentingBarrel(); } @Override public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) { if (!world.isClientSide) { TileEntityFermentingBarrel press = (TileEntityFermentingBarrel) world.getBlockEntity(pos); if (press != null) { if (!this.tryUseItemOnTank(player, hand, press.canolaTank) && !this.tryUseItemOnTank(player, hand, press.oilTank)) { NetworkHooks.openGui((ServerPlayerEntity) player, press, pos); } } return ActionResultType.PASS; } return ActionResultType.PASS; } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return Shapes.BARREL_SHAPE; } }