/* * This file ("BlockGrinder.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING; import static net.minecraft.state.properties.BlockStateProperties.LIT; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase; import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinder; import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinderDouble; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.BlockItemUseContext; import net.minecraft.particles.ParticleTypes; import net.minecraft.state.StateContainer; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ActionResultType; import net.minecraft.util.Direction; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraft.world.server.ServerWorld; import java.util.Random; public class BlockGrinder extends BlockContainerBase { private final boolean isDouble; public BlockGrinder(boolean isDouble) { super(ActuallyBlocks.defaultPickProps(0).randomTicks()); this.isDouble = isDouble; this.registerDefaultState(this.stateDefinition.any().setValue(HORIZONTAL_FACING, Direction.NORTH).setValue(LIT, false)); } @Override public TileEntity newBlockEntity(IBlockReader worldIn) { return this.isDouble ? new TileEntityGrinderDouble() : new TileEntityGrinder(); } @Override public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random rand) { if (state.getValue(BlockStateProperties.LIT)) { for (int i = 0; i < 5; i++) { double xRand = rand.nextDouble() / 0.75D - 0.5D; double zRand = rand.nextDouble() / 0.75D - 0.5D; world.addParticle(ParticleTypes.CRIT, (double) pos.getX() + 0.4F, (double) pos.getY() + 0.8F, (double) pos.getZ() + 0.4F, xRand, 0.5D, zRand); } world.addParticle(ParticleTypes.SMOKE, (double) pos.getX() + 0.5F, (double) pos.getY() + 1.0F, (double) pos.getZ() + 0.5F, 0.0D, 0.0D, 0.0D); } } @Override public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { if (this.isDouble) { return this.openGui(world, player, pos, TileEntityGrinderDouble.class); } return this.openGui(world, player, pos, TileEntityGrinder.class); } @Override public BlockState getStateForPlacement(BlockItemUseContext context) { return this.defaultBlockState().setValue(HORIZONTAL_FACING, context.getNearestLookingDirection().getOpposite()).setValue(LIT, false); } @Override protected void createBlockStateDefinition(StateContainer.Builder builder) { builder.add(LIT).add(HORIZONTAL_FACING); } @Override public int getLightValue(BlockState state, IBlockReader world, BlockPos pos) { return state.getValue(LIT) ? 12 : 0; } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { switch (state.getValue(HORIZONTAL_FACING)) { case EAST: return Shapes.GrinderShapes.SHAPE_E; case SOUTH: return Shapes.GrinderShapes.SHAPE_S; case WEST: return Shapes.GrinderShapes.SHAPE_W; default: return Shapes.GrinderShapes.SHAPE_N; } } }