/* * This file ("RenderReconstructorLens.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks.render; import com.mojang.blaze3d.matrix.MatrixStack; import de.ellpeck.actuallyadditions.api.lens.ILensItem; import de.ellpeck.actuallyadditions.mod.tile.TileEntityAtomicReconstructor; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.BlockState; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.item.ItemStack; import net.minecraft.util.math.vector.Quaternion; public class RenderReconstructorLens extends TileEntityRenderer { public RenderReconstructorLens(TileEntityRendererDispatcher rendererDispatcherIn) { super(rendererDispatcherIn); } @Override public void render(TileEntityAtomicReconstructor tile, float partialTicks, MatrixStack matrices, IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay) { ItemStack stack = tile.inv.getStackInSlot(0); if (!StackUtil.isValid(stack) || !(stack.getItem() instanceof ILensItem)) { return; } matrices.pushPose(); matrices.translate(0.5F, 0.5F, 0.5F); matrices.mulPose(new Quaternion(180F, 0.0F, 0.0F, 1.0F)); BlockState state = tile.getLevel().getBlockState(tile.getBlockPos()); int meta = 0; //state.getBlock().getMetaFromState(state); // TODO: [port][fix] this needs to be checking direction not meta if (meta == 0) { matrices.translate(0F, -0.5F, 0F); matrices.mulPose(new Quaternion(90F, 1F, 0F, 0F)); } if (meta == 1) { matrices.translate(0F, -1.5F - 0.5F / 16F, 0F); matrices.mulPose(new Quaternion(90F, 1F, 0F, 0F)); } if (meta == 2) { matrices.translate(0F, -1F, 0F); matrices.translate(0F, 0F, -0.5F); } if (meta == 3) { matrices.translate(0F, -1F, 0F); matrices.translate(0F, 0F, 0.5F + 0.5F / 16F); } if (meta == 4) { matrices.translate(0F, -1F, 0F); matrices.translate(0.5F + 0.5F / 16F, 0F, 0F); matrices.mulPose(new Quaternion(90F, 0F, 1F, 0F)); } if (meta == 5) { matrices.translate(0F, -1F, 0F); matrices.translate(-0.5F, 0F, 0F); matrices.mulPose(new Quaternion(90F, 0F, 1F, 0F)); } matrices.scale(0.5F, 0.5F, 0.5F); AssetUtil.renderItemInWorld(stack, combinedLight, combinedOverlay, matrices, buffer); matrices.popPose(); } }