/* * This file ("DungeonLoot.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.misc; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import net.minecraft.resources.ResourceLocation; // TODO: [port] MOVE OVER TO DATA GENS @Deprecated public class DungeonLoot { // // public static final ResourceLocation JAM_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "jam_house"); // public static final ResourceLocation LUSH_CAVES = new ResourceLocation(ActuallyAdditions.MODID, "lush_caves"); public static final ResourceLocation ENGINEER_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "engineer_house"); // // public DungeonLoot() { // LootTableList.register(JAM_HOUSE); // LootTableList.register(LUSH_CAVES); // LootTableList.register(ENGINEER_HOUSE); // } // // @SubscribeEvent // public void onLootTableLoad(LootTableLoadEvent event) { // if (event.getName() != null && event.getTable() != null) { // LootCondition[] noCondition = new LootCondition[0]; // // LootPool pool = event.getTable().getPool("main"); // if (pool == null) { // pool = new LootPool(new LootEntry[0], noCondition, new RandomValueRange(5, 10), new RandomValueRange(0), "main"); // event.getTable().addPool(pool); // } // // boolean addCrystals = false; // boolean addDrillCore = false; // boolean addQuartz = false; // boolean addBatWings = false; // // if (ConfigBoolValues.DUNGEON_LOOT.isEnabled()) { // if (LootTableList.CHESTS_SIMPLE_DUNGEON.equals(event.getName())) { // addCrystals = true; // addDrillCore = true; // addQuartz = true; // } else if (LootTableList.CHESTS_ABANDONED_MINESHAFT.equals(event.getName())) { // addCrystals = true; // addDrillCore = true; // } else if (LootTableList.CHESTS_VILLAGE_BLACKSMITH.equals(event.getName())) { // addDrillCore = true; // addQuartz = true; // } else if (LootTableList.CHESTS_STRONGHOLD_LIBRARY.equals(event.getName())) { // addBatWings = true; // } else if (LootTableList.CHESTS_IGLOO_CHEST.equals(event.getName())) { // addBatWings = true; // } else if (LootTableList.CHESTS_DESERT_PYRAMID.equals(event.getName())) { // addDrillCore = true; // addBatWings = true; // } else if (LootTableList.CHESTS_NETHER_BRIDGE.equals(event.getName())) { // addBatWings = true; // addCrystals = true; // addDrillCore = true; // } else if (LootTableList.CHESTS_END_CITY_TREASURE.equals(event.getName())) { // addBatWings = true; // addCrystals = true; // addDrillCore = true; // addQuartz = true; // } else if (LootTableList.CHESTS_WOODLAND_MANSION.equals(event.getName())) { // addBatWings = true; // addCrystals = true; // addDrillCore = true; // addQuartz = true; // } // } // // if (JAM_HOUSE.equals(event.getName())) { // LootFunction jamDamage = new SetMetadata(noCondition, new RandomValueRange(0, TheJams.values().length - 1)); // LootFunction jamAmount = new SetCount(noCondition, new RandomValueRange(3, 5)); // pool.addEntry(new LootEntryItem(InitItems.itemJams, 2, 0, new LootFunction[] { jamDamage, jamAmount }, noCondition, ActuallyAdditions.MODID + ":jams")); // // LootFunction glassAmount = new SetCount(noCondition, new RandomValueRange(2)); // pool.addEntry(new LootEntryItem(Items.GLASS_BOTTLE, 1, 0, new LootFunction[] { glassAmount }, noCondition, ActuallyAdditions.MODID + ":bottles")); // } else if (LUSH_CAVES.equals(event.getName())) { // addQuartz = true; // addBatWings = true; // addCrystals = true; // // pool.addEntry(new LootEntryItem(Items.BOOK, 50, 0, new LootFunction[0], noCondition, ActuallyAdditions.MODID + ":book")); // // LootFunction bonesAmount = new SetCount(noCondition, new RandomValueRange(1, 12)); // pool.addEntry(new LootEntryItem(Items.BONE, 100, 0, new LootFunction[] { bonesAmount }, noCondition, ActuallyAdditions.MODID + ":bones")); // // Item[] aiots = new Item[] { InitItems.woodenPaxel, InitItems.stonePaxel, InitItems.quartzPaxel, InitItems.itemPaxelCrystalBlack, InitItems.itemPaxelCrystalWhite }; // for (int i = 0; i < aiots.length; i++) { // LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.25F)); // pool.addEntry(new LootEntryItem(aiots[i], 30 - i * 5, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":aiot" + i)); // } // // Item[] armor = new Item[] { Items.LEATHER_HELMET, Items.LEATHER_CHESTPLATE, Items.LEATHER_LEGGINGS, Items.LEATHER_BOOTS }; // for (int i = 0; i < armor.length; i++) { // LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.75F)); // pool.addEntry(new LootEntryItem(armor[i], 50, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":armor" + i)); // } // } else if (ENGINEER_HOUSE.equals(event.getName())) { // addQuartz = true; // addBatWings = true; // addCrystals = true; // addDrillCore = true; // // LootFunction woodCaseAmount = new SetCount(noCondition, new RandomValueRange(3, 10)); // LootFunction woodCaseDamage = new SetMetadata(noCondition, new RandomValueRange(TheMiscBlocks.WOOD_CASING.ordinal())); // pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockMisc), 60, 0, new LootFunction[] { woodCaseAmount, woodCaseDamage }, noCondition, ActuallyAdditions.MODID + ":woodenCase")); // // LootFunction ironCaseAmount = new SetCount(noCondition, new RandomValueRange(1, 3)); // LootFunction ironCaseDamage = new SetMetadata(noCondition, new RandomValueRange(TheMiscBlocks.IRON_CASING.ordinal())); // pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockMisc), 40, 0, new LootFunction[] { ironCaseAmount, ironCaseDamage }, noCondition, ActuallyAdditions.MODID + ":ironCase")); // } // // if (addCrystals) { // LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(0, TheCrystals.values().length - 1)); // LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 3)); // LootFunction[] functions = new LootFunction[] { damage, amount }; // // pool.addEntry(new LootEntryItem(InitItems.itemCrystal, 20, 0, functions, noCondition, ActuallyAdditions.MODID + ":crystalItems")); // pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockCrystal), 3, 0, functions, noCondition, ActuallyAdditions.MODID + ":crystalBlocks")); // } // // if (addDrillCore) { // LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.DRILL_CORE.ordinal())); // pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[] { damage }, noCondition, ActuallyAdditions.MODID + ":drillCore")); // } // // if (addQuartz) { // LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.QUARTZ.ordinal())); // LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 5)); // pool.addEntry(new LootEntryItem(InitItems.itemMisc, 20, 0, new LootFunction[] { damage, amount }, noCondition, ActuallyAdditions.MODID + ":quartz")); // } // // if (addBatWings) { // LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.BAT_WING.ordinal())); // LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 2)); // pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[] { damage, amount }, noCondition, ActuallyAdditions.MODID + ":batWings")); // } // } // } }