/* * This file ("GuiXPSolidifier.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.inventory.gui; import com.mojang.blaze3d.systems.RenderSystem; import de.ellpeck.actuallyadditions.mod.inventory.ContainerXPSolidifier; import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper; import de.ellpeck.actuallyadditions.mod.tile.TileEntityXPSolidifier; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.components.Button; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.player.Inventory; import net.neoforged.api.distmarker.Dist; import net.neoforged.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class GuiXPSolidifier extends AAScreen { private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_xp_solidifier"); private final TileEntityXPSolidifier solidifier; public GuiXPSolidifier(ContainerXPSolidifier container, Inventory inventory, Component title) { super(container, inventory, title); this.solidifier = container.solidifier; this.imageWidth = 176; this.imageHeight = 93 + 86; } @Override public void init() { super.init(); Button buttonOne = this.addRenderableWidget(Button.builder(Component.literal("1"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 0); this.solidifier.onButtonPressed(0, minecraft.player); }).bounds(this.leftPos + 62, this.topPos + 44, 16, 16).build()); Button buttonFive = this.addRenderableWidget(Button.builder(Component.literal("5"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 1); this.solidifier.onButtonPressed(1, minecraft.player); }).bounds(this.leftPos + 80, this.topPos + 44, 16, 16).build()); Button buttonTen = this.addRenderableWidget(Button.builder(Component.literal("10"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 2); this.solidifier.onButtonPressed(2, minecraft.player); }).bounds(this.leftPos + 99, this.topPos + 44, 16, 16).build()); Button buttonTwenty = this.addRenderableWidget(Button.builder(Component.literal("20"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 3); this.solidifier.onButtonPressed(3, minecraft.player); }).bounds(this.leftPos + 62, this.topPos + 61, 16, 16).build()); Button buttonThirty = this.addRenderableWidget(Button.builder(Component.literal("30"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 4); this.solidifier.onButtonPressed(4, minecraft.player); }).bounds(this.leftPos + 80, this.topPos + 61, 16, 16).build()); Button buttonForty = this.addRenderableWidget(Button.builder(Component.literal("40"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 5); this.solidifier.onButtonPressed(5, minecraft.player); }).bounds(this.leftPos + 99, this.topPos + 61, 16, 16).build()); Button buttonFifty = this.addRenderableWidget(Button.builder(Component.literal("50"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 6); this.solidifier.onButtonPressed(6, minecraft.player); }).bounds(this.leftPos + 62, this.topPos + 78, 16, 16).build()); Button buttonSixtyFour = this.addRenderableWidget(Button.builder(Component.literal("64"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 7); this.solidifier.onButtonPressed(7, minecraft.player); }).bounds(this.leftPos + 80, this.topPos + 78, 16, 16).build()); Button buttonAll = this.addRenderableWidget(Button.builder(Component.literal("All"), btn -> { PacketHandlerHelper.sendButtonPacket(this.solidifier, 8); this.solidifier.onButtonPressed(8, minecraft.player); }).bounds(this.leftPos + 99, this.topPos + 78, 16, 16).build()); } @Override public void renderBg(GuiGraphics guiGraphics, float f, int x, int y) { RenderSystem.setShaderColor(1F, 1F, 1F, 1F); guiGraphics.blit(AssetUtil.GUI_INVENTORY_LOCATION, this.leftPos, this.topPos + 93, 0, 0, 176, 86); guiGraphics.blit(RES_LOC, this.leftPos, this.topPos, 0, 0, 176, 93); guiGraphics.drawCenteredString(this.font, Integer.toString(this.solidifier.amount), this.leftPos + 88, this.topPos + 34, 0xFFFFFF); } }