package ellpeck.actuallyadditions.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ellpeck.actuallyadditions.inventory.slot.SlotOutput; import ellpeck.actuallyadditions.tile.TileEntityBase; import ellpeck.actuallyadditions.tile.TileEntityFurnaceDouble; import invtweaks.api.container.InventoryContainer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraftforge.common.util.ForgeDirection; @InventoryContainer public class ContainerFurnaceDouble extends Container{ private TileEntityFurnaceDouble tileFurnace; private int lastEnergy; private int lastFirstCrushTime; private int lastSecondCrushTime; private int lastBurnTime; public ContainerFurnaceDouble(InventoryPlayer inventory, TileEntityBase tile){ this.tileFurnace = (TileEntityFurnaceDouble)tile; this.addSlotToContainer(new Slot(this.tileFurnace, TileEntityFurnaceDouble.SLOT_INPUT_1, 51, 21)); this.addSlotToContainer(new SlotOutput(this.tileFurnace, TileEntityFurnaceDouble.SLOT_OUTPUT_1, 51, 69)); this.addSlotToContainer(new Slot(this.tileFurnace, TileEntityFurnaceDouble.SLOT_INPUT_2, 109, 21)); this.addSlotToContainer(new SlotOutput(this.tileFurnace, TileEntityFurnaceDouble.SLOT_OUTPUT_2, 108, 69)); for (int i = 0; i < 3; i++){ for (int j = 0; j < 9; j++){ this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18)); } } for (int i = 0; i < 9; i++){ this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155)); } } @Override public void addCraftingToCrafters(ICrafting iCraft){ super.addCraftingToCrafters(iCraft); iCraft.sendProgressBarUpdate(this, 0, this.tileFurnace.firstSmeltTime); iCraft.sendProgressBarUpdate(this, 1, this.tileFurnace.secondSmeltTime); iCraft.sendProgressBarUpdate(this, 2, this.tileFurnace.maxBurnTime); iCraft.sendProgressBarUpdate(this, 3, this.tileFurnace.getEnergyStored(ForgeDirection.UNKNOWN)); } @Override public void detectAndSendChanges(){ super.detectAndSendChanges(); for(Object crafter : this.crafters){ ICrafting iCraft = (ICrafting)crafter; if(this.lastFirstCrushTime != this.tileFurnace.firstSmeltTime) iCraft.sendProgressBarUpdate(this, 0, this.tileFurnace.firstSmeltTime); if(this.lastSecondCrushTime != this.tileFurnace.secondSmeltTime) iCraft.sendProgressBarUpdate(this, 1, this.tileFurnace.secondSmeltTime); if(this.lastBurnTime != this.tileFurnace.maxBurnTime) iCraft.sendProgressBarUpdate(this, 2, this.tileFurnace.maxBurnTime); if(this.lastEnergy != this.tileFurnace.getEnergyStored(ForgeDirection.UNKNOWN)) iCraft.sendProgressBarUpdate(this, 3, this.tileFurnace.getEnergyStored(ForgeDirection.UNKNOWN)); } this.lastFirstCrushTime = this.tileFurnace.firstSmeltTime; this.lastSecondCrushTime = this.tileFurnace.secondSmeltTime; this.lastBurnTime = this.tileFurnace.maxBurnTime; this.lastEnergy = this.tileFurnace.getEnergyStored(ForgeDirection.UNKNOWN); } @Override @SideOnly(Side.CLIENT) public void updateProgressBar(int par1, int par2){ if(par1 == 0) this.tileFurnace.firstSmeltTime = par2; if(par1 == 1) this.tileFurnace.secondSmeltTime = par2; if(par1 == 2) this.tileFurnace.maxBurnTime = par2; if(par1 == 3) this.tileFurnace.storage.setEnergyStored(par2); } @Override public boolean canInteractWith(EntityPlayer player){ return this.tileFurnace.isUseableByPlayer(player); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot){ final int inventoryStart = 4; final int inventoryEnd = inventoryStart+26; final int hotbarStart = inventoryEnd+1; final int hotbarEnd = hotbarStart+8; Slot theSlot = (Slot)this.inventorySlots.get(slot); if(theSlot.getHasStack()){ ItemStack currentStack = theSlot.getStack(); ItemStack newStack = currentStack.copy(); if(slot <= hotbarEnd && slot >= inventoryStart){ if(FurnaceRecipes.smelting().getSmeltingResult(currentStack) != null){ this.mergeItemStack(newStack, TileEntityFurnaceDouble.SLOT_INPUT_1, TileEntityFurnaceDouble.SLOT_INPUT_1+1, false); this.mergeItemStack(newStack, TileEntityFurnaceDouble.SLOT_INPUT_2, TileEntityFurnaceDouble.SLOT_INPUT_2+2, false); } } if(slot <= hotbarEnd && slot >= hotbarStart){ this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false); } else if(slot <= inventoryEnd && slot >= inventoryStart){ this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false); } else if(slot < inventoryStart){ this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false); } if(newStack.stackSize == 0) theSlot.putStack(null); else theSlot.onSlotChanged(); if(newStack.stackSize == currentStack.stackSize) return null; theSlot.onPickupFromSlot(player, newStack); return currentStack; } return null; } }