/* * This file ("WorldUtil.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.util; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyReceiver; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.network.play.client.C07PacketPlayerDigging; import net.minecraft.network.play.server.S23PacketBlockChange; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.common.ForgeHooks; import net.minecraftforge.common.IPlantable; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.fluids.*; import java.util.ArrayList; public class WorldUtil{ /** * Vertical Directions in Order: * Up, Down */ public static final ForgeDirection[] VERTICAL_DIRECTIONS_ORDER = new ForgeDirection[]{ForgeDirection.UP, ForgeDirection.DOWN}; /** * Cardinal Directions in Order: * North, East, South, West */ public static final ForgeDirection[] CARDINAL_DIRECTIONS_ORDER = new ForgeDirection[]{ForgeDirection.NORTH, ForgeDirection.EAST, ForgeDirection.SOUTH, ForgeDirection.WEST}; public static void breakBlockAtSide(ForgeDirection side, World world, int x, int y, int z){ breakBlockAtSide(side, world, x, y, z, 0); } public static void breakBlockAtSide(ForgeDirection side, World world, int x, int y, int z, int offset){ if(side == ForgeDirection.UNKNOWN){ world.setBlockToAir(x, y, z); return; } WorldPos c = getCoordsFromSide(side, world, x, y, z, offset); if(c != null){ world.setBlockToAir(c.getX(), c.getY(), c.getZ()); } } public static WorldPos getCoordsFromSide(ForgeDirection side, World world, int x, int y, int z, int offset){ if(side == ForgeDirection.UNKNOWN){ return null; } return new WorldPos(world, x+side.offsetX*(offset+1), y+side.offsetY*(offset+1), z+side.offsetZ*(offset+1)); } public static void pushEnergy(World world, int x, int y, int z, ForgeDirection side, EnergyStorage storage){ TileEntity tile = getTileEntityFromSide(side, world, x, y, z); if(tile != null && tile instanceof IEnergyReceiver && storage.getEnergyStored() > 0){ if(((IEnergyReceiver)tile).canConnectEnergy(side.getOpposite())){ int receive = ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), Math.min(storage.getMaxExtract(), storage.getEnergyStored()), false); storage.extractEnergy(receive, false); } } } public static TileEntity getTileEntityFromSide(ForgeDirection side, World world, int x, int y, int z){ WorldPos c = getCoordsFromSide(side, world, x, y, z, 0); if(c != null){ return world.getTileEntity(c.getX(), c.getY(), c.getZ()); } return null; } /** * Checks if a given Block with a given Meta is present in given Positions * * @param positions The Positions, an array of {xCoord, yCoord, zCoord} arrays containing RELATIVE Positions * @param block The Block * @param meta The Meta * @param world The World * @param x The Start X Coord * @param y The Start Y Coord * @param z The Start Z Coord * @return Is every block present? */ public static boolean hasBlocksInPlacesGiven(int[][] positions, Block block, int meta, World world, int x, int y, int z){ for(int[] xYZ : positions){ if(!(world.getBlock(x+xYZ[0], y+xYZ[1], z+xYZ[2]) == block && world.getBlockMetadata(x+xYZ[0], y+xYZ[1], z+xYZ[2]) == meta)){ return false; } } return true; } public static void pushFluid(World world, int x, int y, int z, ForgeDirection side, FluidTank tank){ TileEntity tile = getTileEntityFromSide(side, world, x, y, z); if(tile != null && tank.getFluid() != null && tile instanceof IFluidHandler){ if(((IFluidHandler)tile).canFill(side.getOpposite(), tank.getFluid().getFluid())){ int receive = ((IFluidHandler)tile).fill(side.getOpposite(), tank.getFluid(), true); tank.drain(receive, true); } } } public static ItemStack placeBlockAtSide(ForgeDirection side, World world, int x, int y, int z, ItemStack stack){ if(world instanceof WorldServer && stack != null && stack.getItem() != null){ //Fluids FluidStack fluid = FluidContainerRegistry.getFluidForFilledItem(stack); if(fluid != null && fluid.getFluid().getBlock() != null && fluid.getFluid().getBlock().canPlaceBlockAt(world, x+side.offsetX, y+side.offsetY, z+side.offsetZ)){ Block block = world.getBlock(x+side.offsetX, y+side.offsetY, z+side.offsetZ); if(!(block instanceof IFluidBlock) && block != Blocks.lava && block != Blocks.water && block != Blocks.flowing_lava && block != Blocks.flowing_water){ if(world.setBlock(x+side.offsetX, y+side.offsetY, z+side.offsetZ, fluid.getFluid().getBlock())){ return stack.getItem().getContainerItem(stack); } } } //Plants if(stack.getItem() instanceof IPlantable){ if(((IPlantable)stack.getItem()).getPlant(world, x, y, z).canPlaceBlockAt(world, x+side.offsetX, y+side.offsetY, z+side.offsetZ)){ if(world.setBlock(x+side.offsetX, y+side.offsetY, z+side.offsetZ, ((IPlantable)stack.getItem()).getPlant(world, x, y, z))){ stack.stackSize--; return stack; } } } try{ //Blocks stack.tryPlaceItemIntoWorld(FakePlayerUtil.newFakePlayer(world), world, x, y, z, side == ForgeDirection.UNKNOWN ? 0 : side.ordinal(), 0, 0, 0); return stack; } catch(Exception e){ ModUtil.LOGGER.error("Something that places Blocks at "+x+", "+y+", "+z+" in World "+world.provider.dimensionId+" threw an Exception! Don't let that happen again!"); } } return stack; } public static boolean dropItemAtSide(ForgeDirection side, World world, int x, int y, int z, ItemStack stack){ if(side != ForgeDirection.UNKNOWN){ WorldPos coords = getCoordsFromSide(side, world, x, y, z, 0); if(coords != null){ EntityItem item = new EntityItem(world, coords.getX()+0.5, coords.getY()+0.5, coords.getZ()+0.5, stack); item.motionX = 0; item.motionY = 0; item.motionZ = 0; world.spawnEntityInWorld(item); } } return false; } public static void fillBucket(FluidTank tank, ItemStack[] slots, int inputSlot, int outputSlot){ if(slots[inputSlot] != null && tank.getFluid() != null){ ItemStack filled = FluidContainerRegistry.fillFluidContainer(tank.getFluid(), slots[inputSlot].copy()); if(filled != null && FluidContainerRegistry.isEmptyContainer(slots[inputSlot]) && (slots[outputSlot] == null || (slots[outputSlot].isItemEqual(filled) && slots[outputSlot].stackSize < slots[outputSlot].getMaxStackSize()))){ int cap = FluidContainerRegistry.getContainerCapacity(tank.getFluid(), slots[inputSlot]); if(cap > 0 && cap <= tank.getFluidAmount()){ if(slots[outputSlot] == null){ slots[outputSlot] = FluidContainerRegistry.fillFluidContainer(tank.getFluid(), slots[inputSlot].copy()); } else{ slots[outputSlot].stackSize++; } if(slots[outputSlot] != null){ tank.drain(cap, true); slots[inputSlot].stackSize--; if(slots[inputSlot].stackSize <= 0){ slots[inputSlot] = null; } } } } } } public static void emptyBucket(FluidTank tank, ItemStack[] slots, int inputSlot, int outputSlot){ emptyBucket(tank, slots, inputSlot, outputSlot, null); } public static void emptyBucket(FluidTank tank, ItemStack[] slots, int inputSlot, int outputSlot, Fluid containedFluid){ if(slots[inputSlot] != null && FluidContainerRegistry.isFilledContainer(slots[inputSlot]) && (slots[outputSlot] == null || (slots[outputSlot].isItemEqual(FluidContainerRegistry.drainFluidContainer(slots[inputSlot].copy())) && slots[outputSlot].stackSize < slots[outputSlot].getMaxStackSize()))){ if(containedFluid == null || FluidContainerRegistry.containsFluid(slots[inputSlot], new FluidStack(containedFluid, 0))){ if((tank.getFluid() == null || FluidContainerRegistry.getFluidForFilledItem(slots[inputSlot]).isFluidEqual(tank.getFluid())) && tank.getCapacity()-tank.getFluidAmount() >= FluidContainerRegistry.getContainerCapacity(slots[inputSlot])){ if(slots[outputSlot] == null){ slots[outputSlot] = FluidContainerRegistry.drainFluidContainer(slots[inputSlot].copy()); } else{ slots[outputSlot].stackSize++; } tank.fill(FluidContainerRegistry.getFluidForFilledItem(slots[inputSlot]), true); slots[inputSlot].stackSize--; if(slots[inputSlot].stackSize <= 0){ slots[inputSlot] = null; } } } } } public static ForgeDirection getDirectionBySidesInOrder(int side){ if(side >= 0 && side < VERTICAL_DIRECTIONS_ORDER.length+CARDINAL_DIRECTIONS_ORDER.length){ if(side < VERTICAL_DIRECTIONS_ORDER.length){ return VERTICAL_DIRECTIONS_ORDER[side]; } else{ return CARDINAL_DIRECTIONS_ORDER[side-VERTICAL_DIRECTIONS_ORDER.length]; } } return ForgeDirection.UNKNOWN; } public static ArrayList getMaterialsAround(World world, int x, int y, int z){ ArrayList blocks = new ArrayList(); blocks.add(world.getBlock(x+1, y, z).getMaterial()); blocks.add(world.getBlock(x-1, y, z).getMaterial()); blocks.add(world.getBlock(x, y, z+1).getMaterial()); blocks.add(world.getBlock(x, y, z-1).getMaterial()); return blocks; } public static boolean addToInventory(ItemStack[] slots, ArrayList stacks, boolean actuallyDo){ return addToInventory(slots, 0, slots.length, stacks, actuallyDo); } /** * Add an ArrayList of ItemStacks to an Array of slots * * @param slots The slots to try to put the items into * @param stacks The stacks to be put into the slots (Items don't actually get removed from there!) * @param actuallyDo Do it or just test if it works? * @return Does it work? */ public static boolean addToInventory(ItemStack[] slots, int start, int end, ArrayList stacks, boolean actuallyDo){ ItemStack[] theSlots; if(actuallyDo){ theSlots = slots; } else{ //Create "Test Slots" to put the items into to try if it works out in the end theSlots = new ItemStack[slots.length]; for(int i = 0; i < theSlots.length; i++){ if(slots[i] != null){ theSlots[i] = slots[i].copy(); } } } int working = 0; for(ItemStack stackToPutIn : stacks){ for(int i = start; i < end; i++){ if(stackToPutIn != null && (theSlots[i] == null || (theSlots[i].isItemEqual(stackToPutIn) && theSlots[i].getMaxStackSize() >= theSlots[i].stackSize+stackToPutIn.stackSize))){ if(theSlots[i] == null){ theSlots[i] = stackToPutIn.copy(); } else{ theSlots[i].stackSize += stackToPutIn.stackSize; } working++; break; } } } return working >= stacks.size(); } public static int findFirstFilledSlot(ItemStack[] slots){ for(int i = 0; i < slots.length; i++){ if(slots[i] != null){ return i; } } return 0; } public static MovingObjectPosition getNearestPositionWithAir(World world, EntityPlayer player, int reach){ return getMovingObjectPosWithReachDistance(world, player, reach, false, false, true); } private static MovingObjectPosition getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3){ float f = 1.0F; float f1 = player.prevRotationPitch+(player.rotationPitch-player.prevRotationPitch)*f; float f2 = player.prevRotationYaw+(player.rotationYaw-player.prevRotationYaw)*f; double d0 = player.prevPosX+(player.posX-player.prevPosX)*(double)f; double d1 = player.prevPosY+(player.posY-player.prevPosY)*(double)f+(double)(world.isRemote ? player.getEyeHeight()-player.getDefaultEyeHeight() : player.getEyeHeight()); double d2 = player.prevPosZ+(player.posZ-player.prevPosZ)*(double)f; Vec3 vec3 = Vec3.createVectorHelper(d0, d1, d2); float f3 = MathHelper.cos(-f2*0.017453292F-(float)Math.PI); float f4 = MathHelper.sin(-f2*0.017453292F-(float)Math.PI); float f5 = -MathHelper.cos(-f1*0.017453292F); float f6 = MathHelper.sin(-f1*0.017453292F); float f7 = f4*f5; float f8 = f3*f5; Vec3 vec31 = vec3.addVector((double)f7*distance, (double)f6*distance, (double)f8*distance); return world.func_147447_a(vec3, vec31, p1, p2, p3); } public static MovingObjectPosition getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player){ return getMovingObjectPosWithReachDistance(world, player, player instanceof EntityPlayerMP ? ((EntityPlayerMP)player).theItemInWorldManager.getBlockReachDistance() : 5.0D, false, true, false); } /** * Harvests a Block by a Player * * @param world The World * @param xPos The X Coordinate * @param yPos The Y Coordinate * @param zPos The Z Coordinate * @param player The Player * @return If the Block could be harvested normally (so that it drops an item) */ public static boolean playerHarvestBlock(World world, int xPos, int yPos, int zPos, EntityPlayer player){ Block block = world.getBlock(xPos, yPos, zPos); int meta = world.getBlockMetadata(xPos, yPos, zPos); //If the Block can be harvested or not boolean canHarvest = block.canHarvestBlock(player, meta); //Send Block Breaking Event if(player instanceof EntityPlayerMP){ BlockEvent.BreakEvent event = ForgeHooks.onBlockBreakEvent(world, ((EntityPlayerMP)player).theItemInWorldManager.getGameType(), (EntityPlayerMP)player, xPos, yPos, zPos); if(event.isCanceled()){ return false; } } if(!world.isRemote){ //Server-Side only, special cases block.onBlockHarvested(world, xPos, yPos, zPos, meta, player); } else{ //Shows the Harvest Particles and plays the Block's Sound world.playAuxSFX(2001, xPos, yPos, zPos, Block.getIdFromBlock(block)+(meta << 12)); } //If the Block was actually "removed", meaning it will drop an Item boolean removed = block.removedByPlayer(world, player, xPos, yPos, zPos, canHarvest); //Actually removes the Block from the World if(removed){ //Before the Block is destroyed, special cases block.onBlockDestroyedByPlayer(world, xPos, yPos, zPos, meta); if(!world.isRemote && !player.capabilities.isCreativeMode){ //Actually drops the Block's Items etc. if(canHarvest){ block.harvestBlock(world, player, xPos, yPos, zPos, meta); } //Only drop XP when no Silk Touch is applied if(!EnchantmentHelper.getSilkTouchModifier(player)){ //Drop XP depending on Fortune Level block.dropXpOnBlockBreak(world, xPos, yPos, zPos, block.getExpDrop(world, meta, EnchantmentHelper.getFortuneModifier(player))); } } } if(!world.isRemote){ //Update the Client of a Block Change if(player instanceof EntityPlayerMP){ ((EntityPlayerMP)player).playerNetServerHandler.sendPacket(new S23PacketBlockChange(xPos, yPos, zPos, world)); } } else{ //Check the Server if a Block that changed on the Client really changed, if not, revert the change Minecraft.getMinecraft().getNetHandler().addToSendQueue(new C07PacketPlayerDigging(2, xPos, yPos, zPos, Minecraft.getMinecraft().objectMouseOver.sideHit)); } return removed; } }