/* * This file ("TileEntityFireworkBox.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import cofh.api.energy.EnergyStorage; import net.minecraft.entity.item.EntityFireworkRocket; import net.minecraft.init.Items; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; public class TileEntityFireworkBox extends TileEntityBase implements ICustomEnergyReceiver, IEnergyDisplay{ public static final int USE_PER_SHOT = 300; public final EnergyStorage storage = new EnergyStorage(20000); private int timeUntilNextFirework; private int oldEnergy; public TileEntityFireworkBox(){ super("fireworkBox"); } public void spawnFireworks(World world, double x, double y, double z){ int range = 4; int amount = world.rand.nextInt(5)+1; for(int i = 0; i < amount; i++){ ItemStack firework = this.makeFirework(); double newX = x+MathHelper.getRandomDoubleInRange(this.worldObj.rand, 0, range*2)-range; double newZ = z+MathHelper.getRandomDoubleInRange(this.worldObj.rand, 0, range*2)-range; EntityFireworkRocket rocket = new EntityFireworkRocket(world, newX, y+0.5, newZ, firework); world.spawnEntityInWorld(rocket); } } private ItemStack makeFirework(){ NBTTagList list = new NBTTagList(); int chargesAmount = this.worldObj.rand.nextInt(2)+1; for(int i = 0; i < chargesAmount; i++){ list.appendTag(this.makeFireworkCharge()); } NBTTagCompound compound1 = new NBTTagCompound(); compound1.setTag("Explosions", list); compound1.setByte("Flight", (byte)(this.worldObj.rand.nextInt(3)+1)); NBTTagCompound compound = new NBTTagCompound(); compound.setTag("Fireworks", compound1); ItemStack firework = new ItemStack(Items.FIREWORKS); firework.setTagCompound(compound); return firework; } private NBTTagCompound makeFireworkCharge(){ NBTTagCompound compound = new NBTTagCompound(); if(this.worldObj.rand.nextFloat() >= 0.65F){ if(this.worldObj.rand.nextFloat() >= 0.5F){ compound.setBoolean("Flicker", true); } else{ compound.setBoolean("Trail", true); } } int[] colors = new int[MathHelper.getRandomIntegerInRange(this.worldObj.rand, 1, 6)]; for(int i = 0; i < colors.length; i++){ colors[i] = ItemDye.DYE_COLORS[this.worldObj.rand.nextInt(ItemDye.DYE_COLORS.length)]; } compound.setIntArray("Colors", colors); compound.setByte("Type", (byte)this.worldObj.rand.nextInt(5)); return compound; } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type){ super.writeSyncableNBT(compound, type); this.storage.writeToNBT(compound); } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type){ super.readSyncableNBT(compound, type); this.storage.readFromNBT(compound); } @Override public void updateEntity(){ super.updateEntity(); if(!this.worldObj.isRemote){ if(!this.isRedstonePowered && !this.isPulseMode){ if(this.timeUntilNextFirework > 0){ this.timeUntilNextFirework--; if(this.timeUntilNextFirework <= 0){ this.doWork(); } } else{ this.timeUntilNextFirework = 100; } } if(this.oldEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){ this.oldEnergy = this.storage.getEnergyStored(); } } } private void doWork(){ if(this.storage.getEnergyStored() >= USE_PER_SHOT){ this.spawnFireworks(this.worldObj, this.pos.getX(), this.pos.getY(), this.pos.getZ()); this.storage.extractEnergy(USE_PER_SHOT, false); } } @Override public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){ return this.storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(EnumFacing from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(EnumFacing from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(EnumFacing from){ return true; } @Override public boolean isRedstoneToggle(){ return true; } @Override public void activateOnPulse(){ this.doWork(); } @Override public EnergyStorage getEnergyStorage(){ return this.storage; } @Override public boolean needsHoldShift(){ return false; } }