package ellpeck.someprettyrandomstuff.blocks; import ellpeck.someprettyrandomstuff.tile.TileEntityInventoryBase; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import java.util.Random; public abstract class BlockContainerBase extends BlockContainer{ public BlockContainerBase(Material mat) { super(mat); } public TileEntityInventoryBase dropInventory(World world, int x, int y, int z) { TileEntityInventoryBase tileEntity = (TileEntityInventoryBase) world.getTileEntity(x, y, z); for (int i = 0; i < tileEntity.getSizeInventory(); i++){ ItemStack itemStack = tileEntity.getStackInSlot(i); if (itemStack != null && itemStack.stackSize > 0) { Random rand = new Random(); float dX = rand.nextFloat() * 0.8F + 0.1F; float dY = rand.nextFloat() * 0.8F + 0.1F; float dZ = rand.nextFloat() * 0.8F + 0.1F; EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, itemStack.copy()); if (itemStack.hasTagCompound()) entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy()); float factor = 0.05F; entityItem.motionX = rand.nextGaussian() * factor; entityItem.motionY = rand.nextGaussian() * factor + 0.2F; entityItem.motionZ = rand.nextGaussian() * factor; world.spawnEntityInWorld(entityItem); itemStack.stackSize = 0; } } return tileEntity; } public void breakBlock(World world, int x, int y, int z, Block block, int meta){ if(world.getTileEntity(x, y, z) instanceof TileEntityInventoryBase) this.dropInventory(world, x, y, z); super.breakBlock(world, x, y, z, block, meta); } }