/* * This file ("RenderReconstructorLens.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks.render; import com.mojang.blaze3d.matrix.MatrixStack; import de.ellpeck.actuallyadditions.api.lens.ILensItem; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.tile.TileEntityAtomicReconstructor; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.BlockState; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.item.ItemStack; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.util.Direction; import net.minecraft.util.NonNullList; import net.minecraft.util.math.vector.Quaternion; import net.minecraft.util.math.vector.Vector3f; import javax.annotation.Nonnull; public class ReconstructorRenderer extends TileEntityRenderer { public ReconstructorRenderer(TileEntityRendererDispatcher rendererDispatcherIn) { super(rendererDispatcherIn); } @Override public void render(TileEntityAtomicReconstructor tile, float partialTicks, @Nonnull MatrixStack matrices, @Nonnull IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay) { ItemStack stack = tile.inv.getStackInSlot(0); //default color 0x1b6dff Direction direction = tile.getOrientation(); float rot = 360.0f - direction.getOpposite().toYRot(); //Sigh... float pitch = 0; if (direction == Direction.UP) { pitch = 90; } else if (direction == Direction.DOWN) { pitch = -90; } if (tile.getProgress() > 0) { AssetUtil.renderLaser(matrices, buffer, 0, 0, 0, rot, pitch, 5, 0, 0x1b6dff, 0.8f * tile.getProgress(), 0.2f); tile.decTTL(); } if (stack.isEmpty() || !(stack.getItem() instanceof ILensItem)) { return; } matrices.pushPose(); matrices.translate(0.5F, 0.5F, 0.5F); matrices.mulPose(Vector3f.YP.rotationDegrees(rot)); matrices.mulPose(Vector3f.XP.rotationDegrees(pitch)); matrices.translate(0.0F, 0.0F, -0.5F); matrices.scale(0.5F, 0.5F, 0.5F); int lightColor = WorldRenderer.getLightColor(tile.getLevel(), tile.getPosition().relative(direction)); AssetUtil.renderItemInWorld(stack, lightColor, combinedOverlay, matrices, buffer); matrices.popPose(); } }