package de.ellpeck.actuallyadditions.mod.inventory.gui; import de.ellpeck.actuallyadditions.mod.inventory.ContainerRepairer; import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase; import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemRepairer; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiRepairer extends GuiWtfMojang { private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_repairer"); private final TileEntityItemRepairer tileRepairer; private EnergyDisplay energy; public GuiRepairer(InventoryPlayer inventory, TileEntityBase tile) { super(new ContainerRepairer(inventory, tile)); this.tileRepairer = (TileEntityItemRepairer) tile; this.xSize = 176; this.ySize = 93 + 86; } @Override public void initGui() { super.initGui(); this.energy = new EnergyDisplay(this.guiLeft + 27, this.guiTop + 5, this.tileRepairer.storage); } @Override public void drawScreen(int x, int y, float f) { super.drawScreen(x, y, f); this.energy.drawOverlay(x, y); } @Override public void drawGuiContainerForegroundLayer(int x, int y) { AssetUtil.displayNameString(this.fontRenderer, this.xSize, -10, this.tileRepairer); } @Override public void drawGuiContainerBackgroundLayer(float f, int x, int y) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION); this.drawTexturedModalRect(this.guiLeft, this.guiTop + 93, 0, 0, 176, 86); this.mc.getTextureManager().bindTexture(RES_LOC); this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93); if (TileEntityItemRepairer.canBeRepaired(this.tileRepairer.inv.getStackInSlot(TileEntityItemRepairer.SLOT_INPUT))) { int i = this.tileRepairer.getItemDamageToScale(22); this.drawTexturedModalRect(this.guiLeft + 73, this.guiTop + 52, 176, 28, i, 16); } this.energy.draw(); } }