package de.ellpeck.actuallyadditions.mod.recipe; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; public final class TreasureChestHandler { public static void init() { ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.DIAMOND), 5, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.IRON_INGOT), 30, 1, 5); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_NUGGET), 60, 1, 8); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_INGOT), 35, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.ENDER_PEARL), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EMERALD), 3, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EXPERIENCE_BOTTLE), 5, 3, 6); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemSolidifiedExperience), 15, 3, 6); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_11), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_13), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_BLOCKS), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_CAT), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_CHIRP), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_FAR), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_MALL), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_MELLOHI), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_STAL), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_STRAD), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_WARD), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_WAIT), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.SADDLE), 5, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.NAME_TAG), 20, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CU_BA_RA.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.GRA_KI_BA.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PL_AP_LE.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CH_AP_CI.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_KI.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PI_CO.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH), 80, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 1), 60, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 2), 10, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 3), 40, 1, 2); } }