package de.ellpeck.actuallyadditions.mod.tile; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; public class TileEntityDropper extends TileEntityInventoryBase { private int currentTime; public TileEntityDropper() { super(9, "dropper"); } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type) { super.writeSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { compound.setInteger("CurrentTime", this.currentTime); } } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type) { super.readSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { this.currentTime = compound.getInteger("CurrentTime"); } } @Override public void updateEntity() { super.updateEntity(); if (!this.world.isRemote) { if (!this.isRedstonePowered && !this.isPulseMode) { if (this.currentTime > 0) { this.currentTime--; if (this.currentTime <= 0) { this.doWork(); } } else { this.currentTime = 5; } } } } private void doWork() { ItemStack theoreticalRemove = this.removeFromInventory(false); if (StackUtil.isValid(theoreticalRemove)) { IBlockState state = this.world.getBlockState(this.pos); ItemStack drop = theoreticalRemove.copy(); drop.setCount(1); WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state), this.world, this.pos, drop); this.removeFromInventory(true); } } public ItemStack removeFromInventory(boolean actuallyDo) { for (int i = 0; i < this.inv.getSlots(); i++) { if (StackUtil.isValid(this.inv.getStackInSlot(i))) { ItemStack slot = this.inv.getStackInSlot(i).copy(); if (actuallyDo) { this.inv.setStackInSlot(i, StackUtil.shrink(this.inv.getStackInSlot(i), 1)); this.markDirty(); } return slot; } } return StackUtil.getEmpty(); } @Override public boolean isRedstoneToggle() { return true; } @Override public void activateOnPulse() { this.doWork(); } }