/* * This file ("RenderEmpowerer.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks.render; import com.mojang.blaze3d.matrix.MatrixStack; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.recipe.EmpowererRecipe; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.tile.TileEntityEmpowerer; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.item.BlockItem; import net.minecraft.item.ItemStack; import net.minecraft.util.Direction; import net.minecraft.util.Util; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.vector.Quaternion; public class RenderEmpowerer extends TileEntityRenderer { public RenderEmpowerer(TileEntityRendererDispatcher rendererDispatcherIn) { super(rendererDispatcherIn); } @Override public void render(TileEntityEmpowerer tile, float partialTicks, MatrixStack matrices, IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay) { ItemStack stack = tile.inv.getStackInSlot(0); if (StackUtil.isValid(stack)) { // TODO: [port][refactor] migrate this logic into a single method, most renders use it matrices.push(); matrices.translate(0.5F, 1F, 0.5F); double boop = Util.milliTime() / 800D; matrices.translate(0D, Math.sin(boop % (2 * Math.PI)) * 0.065, 0D); matrices.rotate(new Quaternion((float) (boop * 40D % 360), 0, 1, 0)); // TODO: [port] might not work float scale = stack.getItem() instanceof BlockItem ? 0.85F : 0.65F; matrices.scale(scale, scale, scale); try { AssetUtil.renderItemInWorld(stack, combinedLight, combinedOverlay, matrices, buffer); } catch (Exception e) { ActuallyAdditions.LOGGER.error("Something went wrong trying to render an item in an empowerer! The item is " + stack.getItem().getRegistryName() + "!", e); } matrices.pop(); } int index = tile.recipeForRenderIndex; if (index >= 0 && ActuallyAdditionsAPI.EMPOWERER_RECIPES.size() > index) { EmpowererRecipe recipe = ActuallyAdditionsAPI.EMPOWERER_RECIPES.get(index); if (recipe != null) { for (int i = 0; i < 3; i++) { Direction facing = Direction.byHorizontalIndex(i); // TODO: [port][test] validate this works BlockPos offset = tile.getPos().offset(facing, 3); AssetUtil.renderLaser(tile.getPos().getX() + 0.5, tile.getPos().getY() + 0.5, tile.getPos().getZ() + 0.5, offset.getX() + 0.5, offset.getY() + 0.95, offset.getZ() + 0.5, 80, 1F, 0.1F, recipe.getParticleColors()); } } } } }