/* * This file ("ContainerEnergizer.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.inventory; import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned; import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotOutput; import de.ellpeck.actuallyadditions.mod.tile.TileEntityEnergizer; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.inventory.container.Container; import net.minecraft.inventory.container.Slot; import net.minecraft.item.ArmorItem; import net.minecraft.item.ItemStack; import net.minecraft.network.PacketBuffer; import net.minecraftforge.energy.CapabilityEnergy; import java.util.Objects; public class ContainerEnergizer extends Container { public static final EquipmentSlotType[] VALID_EQUIPMENT_SLOTS = new EquipmentSlotType[]{EquipmentSlotType.HEAD, EquipmentSlotType.CHEST, EquipmentSlotType.LEGS, EquipmentSlotType.FEET}; public final TileEntityEnergizer energizer; public static ContainerEnergizer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer data) { return new ContainerEnergizer(windowId, inv, (TileEntityEnergizer) Objects.requireNonNull(inv.player.world.getTileEntity(data.readBlockPos()))); } public ContainerEnergizer(int windowId, PlayerInventory inventory, TileEntityEnergizer tile) { super(ActuallyContainers.ENERGIZER_CONTAINER.get(), windowId); this.energizer = tile; this.addSlot(new SlotItemHandlerUnconditioned(this.energizer.inv, 0, 76, 73) { @Override public boolean isItemValid(ItemStack stack) { return super.isItemValid(stack) && stack.getCapability(CapabilityEnergy.ENERGY, null).isPresent(); } }); this.addSlot(new SlotOutput(this.energizer.inv, 1, 76, 42)); for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { this.addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18)); } } for (int i = 0; i < 9; i++) { this.addSlot(new Slot(inventory, i, 8 + i * 18, 155)); } for (int k = 0; k < 4; ++k) { EquipmentSlotType slot = VALID_EQUIPMENT_SLOTS[k]; this.addSlot(new Slot(inventory, 36 + 3 - k, 102, 19 + k * 18) { @Override public int getSlotStackLimit() { return 1; } @Override public boolean isItemValid(ItemStack stack) { return StackUtil.isValid(stack) && stack.getItem() instanceof ArmorItem; } @Override public boolean canTakeStack(PlayerEntity player) { ItemStack itemstack = this.getStack(); return (itemstack.isEmpty() || player.isCreative() || !EnchantmentHelper.hasBindingCurse(itemstack)) && super.canTakeStack(player); } // TODO: [port] add back // @Override // @OnlyIn(Dist.CLIENT) // public String getSlotTexture() { // return Armor.EMPTY_SLOT_NAMES[slot.getIndex()]; // } }); } } @Override public ItemStack transferStackInSlot(PlayerEntity player, int slot) { int inventoryStart = 2; int inventoryEnd = inventoryStart + 26; int hotbarStart = inventoryEnd + 1; int hotbarEnd = hotbarStart + 8; Slot theSlot = this.inventorySlots.get(slot); if (theSlot != null && theSlot.getHasStack()) { ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Slots in Inventory to shift from if (slot == 1) { if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, true)) { return StackUtil.getEmpty(); } theSlot.onSlotChange(newStack, currentStack); } //Other Slots in Inventory excluded else if (slot >= inventoryStart) { //Shift from Inventory if (newStack.getCapability(CapabilityEnergy.ENERGY, null).isPresent()) { if (!this.mergeItemStack(newStack, 0, 1, false)) { return StackUtil.getEmpty(); } } // else if (slot >= inventoryStart && slot <= inventoryEnd) { if (!this.mergeItemStack(newStack, hotbarStart, hotbarEnd + 1, false)) { return StackUtil.getEmpty(); } } else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd + 1, false)) { return StackUtil.getEmpty(); } } else if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, false)) { return StackUtil.getEmpty(); } if (!StackUtil.isValid(newStack)) { theSlot.putStack(StackUtil.getEmpty()); } else { theSlot.onSlotChanged(); } if (newStack.getCount() == currentStack.getCount()) { return StackUtil.getEmpty(); } theSlot.onTake(player, newStack); return currentStack; } return StackUtil.getEmpty(); } @Override public boolean canInteractWith(PlayerEntity player) { return this.energizer.canPlayerUse(player); } }