/* * This file ("GuiCoalGenerator.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.inventory.gui; import com.mojang.blaze3d.matrix.MatrixStack; import de.ellpeck.actuallyadditions.mod.inventory.ContainerCoalGenerator; import de.ellpeck.actuallyadditions.mod.tile.TileEntityCoalGenerator; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.ITextComponent; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class GuiCoalGenerator extends GuiWtfMojang { private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_coal_generator"); private final TileEntityCoalGenerator generator; private EnergyDisplay energy; public GuiCoalGenerator(ContainerCoalGenerator container, PlayerInventory inventory, ITextComponent title) { super(container, inventory); this.generator = container.generator; this.xSize = 176; this.ySize = 93 + 86; } @Override public void init() { super.init(); this.energy = new EnergyDisplay(this.guiLeft + 42, this.guiTop + 5, this.generator.storage); } @Override public void render(MatrixStack matrices, int x, int y, float f) { super.render(matrices, x, y, f); this.energy.render(matrices, x, y); } @Override public void drawGuiContainerForegroundLayer(MatrixStack matrices, int x, int y) { AssetUtil.displayNameString(matrices, this.font, this.xSize, -10, this.generator); } @Override public void drawGuiContainerBackgroundLayer(MatrixStack matrices, float f, int x, int y) { RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F); this.getMinecraft().getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION); this.blit(matrices, this.guiLeft, this.guiTop + 93, 0, 0, 176, 86); this.getMinecraft().getTextureManager().bindTexture(RES_LOC); this.blit(matrices, this.guiLeft, this.guiTop, 0, 0, 176, 93); if (this.generator.currentBurnTime > 0) { int i = this.generator.getBurningScaled(13); this.blit(matrices, this.guiLeft + 87, this.guiTop + 27 + 12 - i, 176, 96 - i, 14, i); } this.energy.draw(matrices); } }