package de.ellpeck.actuallyadditions.mod.material; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.items.ActuallyItems; import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.item.IArmorMaterial; import net.minecraft.item.crafting.Ingredient; import net.minecraft.util.LazyValue; import net.minecraft.util.SoundEvent; import net.minecraft.util.SoundEvents; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import java.util.function.Supplier; /** * Complete copy paste from {@link net.minecraft.item.ArmorMaterial} *
* todo validate all values refect correctly
*/
public enum ArmorMaterials implements IArmorMaterial {
// EMERALD("emerald_armor_material", 30, new int[] { 5, 8, 9, 4 }, 15, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 2, 0f, () -> Ingredient.fromItems(Items.EMERALD)),
// OBSIDIAN("obsidian_armor_material", 28, new int[] { 1, 3, 4, 3 }, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1, 0f, () -> Ingredient.fromItems(Items.OBSIDIAN)),
QUARTZ("quartz_armor_material", 15, new int[]{3, 5, 6, 3}, 8, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1, 0f, () -> Ingredient.fromItems(ActuallyItems.BLACK_QUARTZ.get())),
RESTONIA("restonia_armor_material", 18, new int[]{3, 6, 7, 3}, 9, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.fromItems(ActuallyItems.RESTONIA_CRYSTAL.get())),
PALIS("palis_armor_material", 10, new int[]{3, 6, 7, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.fromItems(ActuallyItems.PALIS_CRYSTAL.get())),
DIAMATINE("diamatine_armor_material", 36, new int[]{4, 7, 8, 4}, 12, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 3, 0f, () -> Ingredient.fromItems(ActuallyItems.DIAMATINE_CRYSTAL.get())),
VOID("void_armor_material", 23, new int[]{1, 3, 4, 1}, 13, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.fromItems(ActuallyItems.VOID_CRYSTAL.get())),
EMERADIC("emeradic_armor_material", 32, new int[]{6, 9, 9, 4}, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 3, 0f, () -> Ingredient.fromItems(ActuallyItems.EMERADIC_CRYSTAL.get())),
ENORI("enori_armor_material", 24, new int[]{3, 6, 6, 3}, 11, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.fromItems(ActuallyItems.ENORI_CRYSTAL.get())),
GOGGLES("goggles_armor_material", 0, new int[]{0, 0, 0, 0}, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.EMPTY);
// HMMM Tasty stolen code from MC, how lovely.
private static final int[] MAX_DAMAGE_ARRAY = new int[]{13, 15, 16, 11};
private final String name;
private final int maxDamageFactor;
private final int[] damageReductionAmountArray;
private final int enchantability;
private final SoundEvent soundEvent;
private final float toughness;
private final float knockbackResistance;
private final LazyValue