/* * This file ("TileEntityFluidCollector.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import de.ellpeck.actuallyadditions.mod.inventory.ContainerFluidCollector; import de.ellpeck.actuallyadditions.mod.util.Util; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.material.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.fluid.Fluids; import net.minecraft.inventory.container.Container; import net.minecraft.inventory.container.INamedContainerProvider; import net.minecraft.nbt.CompoundNBT; import net.minecraft.particles.ParticleTypes; import net.minecraft.tileentity.TileEntityType; import net.minecraft.util.Direction; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.StringTextComponent; import net.minecraft.world.server.ServerWorld; import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.IFluidBlock; import net.minecraftforge.fluids.capability.IFluidHandler; import net.minecraftforge.fluids.capability.templates.FluidTank; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class TileEntityFluidCollector extends TileEntityBase implements ISharingFluidHandler, INamedContainerProvider { public boolean isPlacer; public final FluidTank tank = new FluidTank(8 * Util.BUCKET) { @Override public int fill(FluidStack resource, FluidAction action) { if (!TileEntityFluidCollector.this.isPlacer) { return 0; } return super.fill(resource, action); } @Nonnull @Override public FluidStack drain(int maxDrain, FluidAction action) { if (!TileEntityFluidCollector.this.isPlacer) { return FluidStack.EMPTY; } return super.drain(maxDrain, action); } @Nonnull @Override public FluidStack drain(FluidStack resource, FluidAction action) { if (!TileEntityFluidCollector.this.isPlacer) { return FluidStack.EMPTY; } return super.drain(resource, action); } }; public final LazyOptional lazyTank = LazyOptional.of(() -> this.tank); private int lastTankAmount; private int currentTime; private int lastCompare; public TileEntityFluidCollector(TileEntityType type) { super(type); } public TileEntityFluidCollector() { this(ActuallyTiles.FLUIDCOLLECTOR_TILE.get()); this.isPlacer = false; } @Override public boolean isRedstoneToggle() { return true; } @Override public void activateOnPulse() { this.doWork(); } // TODO: [port] big old check on this entire functionality, I've not worked with fluids before private void doWork() { BlockState state = this.world.getBlockState(this.pos); Direction sideToManipulate = WorldUtil.getDirectionByPistonRotation(state); BlockPos coordsBlock = this.pos.offset(sideToManipulate); BlockState stateToBreak = this.world.getBlockState(coordsBlock); Block blockToBreak = stateToBreak.getBlock(); if (!this.isPlacer && Util.BUCKET <= this.tank.getCapacity() - this.tank.getFluidAmount()) { if (blockToBreak instanceof IFluidBlock && ((IFluidBlock) blockToBreak).getFluid() != null) { if (this.tank.fill(new FluidStack(((IFluidBlock) blockToBreak).getFluid(), Util.BUCKET), IFluidHandler.FluidAction.SIMULATE) >= Util.BUCKET) { this.tank.fill(new FluidStack(((IFluidBlock) blockToBreak).getFluid(), Util.BUCKET), IFluidHandler.FluidAction.EXECUTE); this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState()); } } else if (blockToBreak == Blocks.LAVA) { if (this.tank.fill(new FluidStack(Fluids.LAVA, Util.BUCKET), IFluidHandler.FluidAction.SIMULATE) >= Util.BUCKET) { this.tank.fill(new FluidStack(Fluids.LAVA, Util.BUCKET), IFluidHandler.FluidAction.EXECUTE); this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState()); } } else if (blockToBreak == Blocks.WATER) { if (this.tank.fill(new FluidStack(Fluids.WATER, Util.BUCKET), IFluidHandler.FluidAction.SIMULATE) >= Util.BUCKET) { this.tank.fill(new FluidStack(Fluids.WATER, Util.BUCKET), IFluidHandler.FluidAction.EXECUTE); this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState()); } } } else if (this.isPlacer && blockToBreak.getDefaultState().getMaterial().isReplaceable()) { if (this.tank.getFluidAmount() >= Util.BUCKET) { FluidStack stack = this.tank.getFluid(); Block fluid = stack.getFluid().getDefaultState().getBlockState().getBlock(); if (fluid != null) { BlockPos offsetPos = this.pos.offset(sideToManipulate); boolean placeable = !(blockToBreak instanceof IFluidBlock) && blockToBreak.getDefaultState().getMaterial().isReplaceable(); if (placeable) { this.tank.drain(Util.BUCKET, IFluidHandler.FluidAction.EXECUTE); // TODO: [port] validate this check is still valid. if (this.world.getDimensionType().isUltrawarm() && fluid.getDefaultState().getMaterial() == Material.WATER) { this.world.playSound(null, offsetPos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (this.world.rand.nextFloat() - this.world.rand.nextFloat()) * 0.8F); if (this.world instanceof ServerWorld) { for (int l = 0; l < 8; ++l) { ((ServerWorld) this.world).spawnParticle(ParticleTypes.SMOKE, offsetPos.getX() + Math.random(), offsetPos.getY() + Math.random(), offsetPos.getZ() + Math.random(), 1, 0.0D, 0.0D, 0.0D, 0); } } } else { this.world.setBlockState(offsetPos, fluid.getDefaultState(), 3); } } } } } } @Override public int getComparatorStrength() { float calc = (float) this.tank.getFluidAmount() / (float) this.tank.getCapacity() * 15F; return (int) calc; } @Override public LazyOptional getFluidHandler(Direction facing) { return this.lazyTank; } @Override public void writeSyncableNBT(CompoundNBT compound, NBTType type) { super.writeSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { compound.putInt("CurrentTime", this.currentTime); } this.tank.writeToNBT(compound); } @Override public void readSyncableNBT(CompoundNBT compound, NBTType type) { super.readSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { this.currentTime = compound.getInt("CurrentTime"); } this.tank.readFromNBT(compound); } @Override public void updateEntity() { super.updateEntity(); if (!this.world.isRemote) { if (!this.isRedstonePowered && !this.isPulseMode) { if (this.currentTime > 0) { this.currentTime--; if (this.currentTime <= 0) { this.doWork(); } } else { this.currentTime = 15; } } if (this.lastCompare != this.getComparatorStrength()) { this.lastCompare = this.getComparatorStrength(); this.markDirty(); } if (this.lastTankAmount != this.tank.getFluidAmount() && this.sendUpdateWithInterval()) { this.lastTankAmount = this.tank.getFluidAmount(); } } } @Override public int getMaxFluidAmountToSplitShare() { return this.tank.getFluidAmount(); } @Override public boolean doesShareFluid() { return !this.isPlacer; } @Override public Direction[] getFluidShareSides() { return Direction.values(); } @Override public ITextComponent getDisplayName() { return StringTextComponent.EMPTY; } @Nullable @Override public Container createMenu(int windowId, PlayerInventory playerInventory, PlayerEntity player) { return new ContainerFluidCollector(windowId, playerInventory, this); } }