/* * This file ("CommonEvents.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.event; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.config.CommonConfig; import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues; import de.ellpeck.actuallyadditions.mod.data.PlayerData; import de.ellpeck.actuallyadditions.mod.data.WorldData; import de.ellpeck.actuallyadditions.mod.items.ActuallyItems; import de.ellpeck.actuallyadditions.mod.items.Sack; import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper; import de.ellpeck.actuallyadditions.mod.sack.SackManager; import de.ellpeck.actuallyadditions.mod.tile.FilterSettings; import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA; import de.ellpeck.actuallyadditions.mod.util.ItemUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.monster.Spider; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.neoforged.bus.api.Event; import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.neoforge.event.entity.living.LivingDropsEvent; import net.neoforged.neoforge.event.entity.player.EntityItemPickupEvent; import net.neoforged.neoforge.event.entity.player.PlayerEvent; import net.neoforged.neoforge.event.level.BlockEvent; import java.util.Locale; public class CommonEvents { //TODO spawner shards are yeeted right? @SubscribeEvent public void onBlockBreakEvent(BlockEvent.BreakEvent event) { BlockState state = event.getState(); if (state != null && state.getBlock() == Blocks.SPAWNER) { // TODO: [port] add back once we've unflattened // event.getDrops().add(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.SPAWNER_SHARD.ordinal())); } } @SubscribeEvent public void onItemPickup(EntityItemPickupEvent event) { if (event.isCanceled() || event.getResult() == Event.Result.ALLOW) { return; } Player player = event.getEntity(); ItemEntity item = event.getItem(); if (item != null && item.isAlive()) { ItemStack stack = item.getItem(); if (StackUtil.isValid(stack)) { for (int i = 0; i < player.getInventory().getContainerSize(); i++) { if (i != player.getInventory().selected) { ItemStack invStack = player.getInventory().getItem(i); if (StackUtil.isValid(invStack) && (invStack.getItem() instanceof Sack) && invStack.hasTag()) { if (invStack.getOrCreateTag().getBoolean("AutoInsert")) { boolean changed = false; boolean isVoid = ((Sack) invStack.getItem()).isVoid; FilterSettings filter = new FilterSettings(4, false, false); filter.readFromNBT(invStack.getOrCreateTag(), "Filter"); if (isVoid) { if (filter.check(stack)) { stack.setCount(0); changed = true; } } else { var optHandler = SackManager.get().getHandler(invStack); if (optHandler.isEmpty()) continue; ItemStackHandlerAA inv = optHandler.get(); if (filter.check(stack)) { for (int j = 0; j < inv.getSlots(); j++) { ItemStack bagStack = inv.getStackInSlot(j); if (StackUtil.isValid(bagStack)) { if (ItemUtil.canBeStacked(bagStack, stack)) { int maxTransfer = Math.min(stack.getCount(), stack.getMaxStackSize() - bagStack.getCount()); if (maxTransfer > 0) { inv.setStackInSlot(j, StackUtil.grow(bagStack, maxTransfer)); stack.shrink(maxTransfer); changed = true; } } } else { inv.setStackInSlot(j, stack.copy()); stack.setCount(0); changed = true; } if (stack.isEmpty()) { break; } } } } if (changed) { /* if (!isVoid) { DrillItem.writeSlotsToNBT(inv, invStack); }*/ event.setResult(Event.Result.ALLOW); } } } } if (!StackUtil.isValid(stack)) { break; } } } item.setItem(stack); } } //TODO Checking Achievements? yeet? /*public static void checkAchievements(ItemStack gotten, PlayerEntity player, InitAchievements.Type type){ if(gotten != null && player != null){ for(TheAchievements ach : TheAchievements.values()){ if(ach.type == type){ if(ItemUtil.contains(ach.itemsToBeGotten, gotten, true)){ ach.get(player); } } } } }*/ //TODO this isnt how this should be done im pretty sure... @SubscribeEvent public void onEntityDropEvent(LivingDropsEvent event) { if (event.getEntity().level() != null && !event.getEntity().level().isClientSide && event.getSource().getEntity() instanceof Player) { //Drop Cobwebs from Spiders if (ConfigBoolValues.DO_SPIDER_DROPS.isEnabled() && event.getEntity() instanceof Spider) { if (event.getEntity().level().random.nextInt(20) <= event.getLootingLevel() * 2) { event.getDrops().add(new ItemEntity(event.getEntity().level(), event.getEntity().getX(), event.getEntity().getY(), event.getEntity().getZ(), new ItemStack(Blocks.COBWEB, event.getEntity().level().random.nextInt(2 + event.getLootingLevel()) + 1))); } } } } @SubscribeEvent public void onLogInEvent(PlayerEvent.PlayerLoggedInEvent event) { if (!event.getEntity().level().isClientSide && event.getEntity() instanceof ServerPlayer player) { PacketHandlerHelper.syncPlayerData(player, true); ActuallyAdditions.LOGGER.info("Sending Player Data to player " + player.getName() + " with UUID " + player.getUUID() + "."); } } //TODO im pretty sure this can be done with normal advancements... @SubscribeEvent public void onCraftedEvent(PlayerEvent.ItemCraftedEvent event) { //checkAchievements(event.crafting, event.player, InitAchievements.Type.CRAFTING); if (CommonConfig.Other.GIVE_BOOKLET_ON_FIRST_CRAFT.get()) { if (!event.getEntity().level().isClientSide && StackUtil.isValid(event.getCrafting()) && event.getCrafting().getItem() != ActuallyItems.ITEM_BOOKLET.get()) { String name = BuiltInRegistries.ITEM.getKey(event.getCrafting().getItem()).toString(); if (name != null && name.toLowerCase(Locale.ROOT).contains(ActuallyAdditions.MODID)) { PlayerData.PlayerSave save = PlayerData.getDataFromPlayer(event.getEntity()); if (save != null && !save.bookGottenAlready) { save.bookGottenAlready = true; WorldData.get(event.getEntity().getCommandSenderWorld()).setDirty(); ItemEntity entityItem = new ItemEntity(event.getEntity().level(), event.getEntity().getX(), event.getEntity().getY(), event.getEntity().getZ(), new ItemStack(ActuallyItems.ITEM_BOOKLET.get())); entityItem.setPickUpDelay(0); event.getEntity().level().addFreshEntity(entityItem); } } } } } //TODO im pretty sure this can be done with normal advancements... @SubscribeEvent public void onSmeltedEvent(PlayerEvent.ItemSmeltedEvent event) { //checkAchievements(event.smelting, event.player, InitAchievements.Type.SMELTING); } //TODO im pretty sure this can be done with normal advancements... @SubscribeEvent public void onPickupEvent(EntityItemPickupEvent event) { //checkAchievements(event.getItem().getItem(), event.getEntityPlayer(), InitAchievements.Type.PICK_UP); } }