/* * This file ("TileEntityAtomicReconstructor.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor; import de.ellpeck.actuallyadditions.api.lens.ILensItem; import de.ellpeck.actuallyadditions.api.lens.Lens; import de.ellpeck.actuallyadditions.mod.misc.SoundHandler; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.energy.IEnergyStorage; public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements IEnergyDisplay, IAtomicReconstructor{ public static final int ENERGY_USE = 1000; public final CustomEnergyStorage storage = new CustomEnergyStorage(300000, 5000, 0); public int counter; private int currentTime; private int oldEnergy; public TileEntityAtomicReconstructor(){ super(1, "reconstructor"); } public static void shootLaser(World world, double startX, double startY, double startZ, double endX, double endY, double endZ, Lens currentLens){ world.playSound(null, startX, startY, startZ, SoundHandler.reconstructor, SoundCategory.BLOCKS, 0.35F, 1.0F); AssetUtil.shootParticles(world, startX, startY, startZ, endX, endY, endZ, currentLens.getColor(), 8, 2F, 1F); } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type){ super.writeSyncableNBT(compound, type); if(type != NBTType.SAVE_BLOCK){ compound.setInteger("CurrentTime", this.currentTime); compound.setInteger("Counter", this.counter); } this.storage.writeToNBT(compound); } @Override public boolean shouldSyncSlots(){ return true; } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type){ super.readSyncableNBT(compound, type); if(type != NBTType.SAVE_BLOCK){ this.currentTime = compound.getInteger("CurrentTime"); this.counter = compound.getInteger("Counter"); } this.storage.readFromNBT(compound); } @Override public void updateEntity(){ super.updateEntity(); if(!this.world.isRemote){ if(!this.isRedstonePowered && !this.isPulseMode){ if(this.currentTime > 0){ this.currentTime--; if(this.currentTime <= 0){ this.doWork(); } } else{ this.currentTime = 100; } } if(this.oldEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){ this.oldEnergy = this.storage.getEnergyStored(); } } } private void doWork(){ if(this.storage.getEnergyStored() >= ENERGY_USE){ IBlockState state = this.world.getBlockState(this.pos); EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)); //The Lens the Reconstructor currently has installed Lens currentLens = this.getLens(); if(currentLens.canInvoke(this, sideToManipulate, ENERGY_USE)){ //Extract energy for shooting the laser itself too! this.storage.extractEnergyInternal(ENERGY_USE, false); int distance = currentLens.getDistance(); for(int i = 0; i < distance; i++){ BlockPos hitBlock = this.pos.offset(sideToManipulate, i+1); if(currentLens.invoke(this.world.getBlockState(hitBlock), hitBlock, this) || i >= distance-1){ shootLaser(this.world, this.getX(), this.getY(), this.getZ(), hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens); break; } } } } } @Override public Lens getLens(){ if(StackUtil.isValid(this.slots.getStackInSlot(0))){ if(this.slots.getStackInSlot(0).getItem() instanceof ILensItem){ return ((ILensItem)this.slots.getStackInSlot(0).getItem()).getLens(); } } return this.counter >= 500 ? ActuallyAdditionsAPI.lensDisruption : ActuallyAdditionsAPI.lensDefaultConversion; } @Override public EnumFacing getOrientation(){ IBlockState state = this.world.getBlockState(this.pos); return WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)); } @Override public int getX(){ return this.getPos().getX(); } @Override public int getY(){ return this.getPos().getY(); } @Override public int getZ(){ return this.getPos().getZ(); } @Override public World getWorldObject(){ return this.getWorld(); } @Override public void extractEnergy(int amount){ this.storage.extractEnergyInternal(amount, false); } @Override public boolean isItemValidForSlot(int i, ItemStack stack){ return StackUtil.isValid(stack) && stack.getItem() instanceof ILensItem; } @Override public void markDirty(){ super.markDirty(); this.sendUpdate(); } @Override public boolean canExtractItem(int slot, ItemStack stack){ return true; } @Override public int getEnergy(){ return this.storage.getEnergyStored(); } @Override public CustomEnergyStorage getEnergyStorage(){ return this.storage; } @Override public boolean needsHoldShift(){ return false; } @Override public boolean isRedstoneToggle(){ return true; } @Override public void activateOnPulse(){ this.doWork(); } @Override public IEnergyStorage getEnergyStorage(EnumFacing facing){ return this.storage; } }