/* * This file ("ContainerToolTable.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.inventory; import ellpeck.actuallyadditions.inventory.slot.SlotOutput; import ellpeck.actuallyadditions.recipe.ToolTableHandler; import ellpeck.actuallyadditions.tile.TileEntityBase; import ellpeck.actuallyadditions.tile.TileEntityToolTable; import ellpeck.actuallyadditions.util.ItemUtil; import invtweaks.api.container.InventoryContainer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; @InventoryContainer public class ContainerToolTable extends Container{ private TileEntityToolTable table; public ContainerToolTable(InventoryPlayer inventory, TileEntityBase tile){ this.table = (TileEntityToolTable)tile; for(int i = 0; i < 3; i++){ for(int j = 0; j < 2; j++){ this.addSlotToContainer(new Slot(this.table, j+i*2, 35+j*18, 7+i*18){ @Override public void onSlotChanged(){ if(this.inventory instanceof TileEntityToolTable){ TileEntityToolTable table = (TileEntityToolTable)this.inventory; ItemStack stack = ToolTableHandler.getResultFromSlots(table.slots); table.slots[TileEntityToolTable.SLOT_OUTPUT] = stack == null ? null : stack.copy(); } super.onSlotChanged(); } }); } } this.addSlotToContainer(new SlotOutput(this.table, TileEntityToolTable.SLOT_OUTPUT, 115, 25){ @Override public void onPickupFromSlot(EntityPlayer player, ItemStack stack){ if(this.inventory instanceof TileEntityToolTable){ TileEntityToolTable table = (TileEntityToolTable)this.inventory; ToolTableHandler.Recipe recipe = ToolTableHandler.getRecipeFromSlots(table.slots); if(recipe != null){ ItemStack[] stacks = recipe.itemsNeeded.clone(); for(int i = 0; i < TileEntityToolTable.INPUT_SLOT_AMOUNT; i++){ int place = ItemUtil.getPlaceAt(stacks, table.getStackInSlot(i)); if(place != -1){ table.decrStackSize(i, 1); stacks[place] = null; } } } ItemStack newOutput = ToolTableHandler.getResultFromSlots(table.slots); table.slots[TileEntityToolTable.SLOT_OUTPUT] = newOutput == null ? null : newOutput.copy(); } super.onPickupFromSlot(player, stack); } }); for(int i = 0; i < 3; i++){ for(int j = 0; j < 9; j++){ this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 69+i*18)); } } for(int i = 0; i < 9; i++){ this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 127)); } } @Override public boolean canInteractWith(EntityPlayer player){ return this.table.isUseableByPlayer(player); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot){ final int inventoryStart = 7; final int inventoryEnd = inventoryStart+26; final int hotbarStart = inventoryEnd+1; final int hotbarEnd = hotbarStart+8; Slot theSlot = (Slot)this.inventorySlots.get(slot); if (theSlot != null && theSlot.getHasStack()){ ItemStack newStack = theSlot.getStack(); ItemStack currentStack = newStack.copy(); //Slots in Inventory to shift from if(slot == TileEntityToolTable.SLOT_OUTPUT){ if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, true)) return null; theSlot.onSlotChange(newStack, currentStack); } //Other Slots in Inventory excluded else if(slot >= inventoryStart){ //Shift from Inventory if(ToolTableHandler.isIngredient(newStack)){ if(!this.mergeItemStack(newStack, 0, TileEntityToolTable.INPUT_SLOT_AMOUNT, false)) return null; } // else if(slot >= inventoryStart && slot <= inventoryEnd){ if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)) return null; } else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)) return null; } else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)) return null; if (newStack.stackSize == 0) theSlot.putStack(null); else theSlot.onSlotChanged(); if (newStack.stackSize == currentStack.stackSize) return null; theSlot.onPickupFromSlot(player, newStack); return currentStack; } return null; } }