package de.ellpeck.actuallyadditions.mod.blocks.render; import com.mojang.blaze3d.matrix.MatrixStack; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.laser.IConnectionPair; import de.ellpeck.actuallyadditions.api.laser.LaserType; import de.ellpeck.actuallyadditions.mod.config.ConfigValues; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.ItemEngineerGoggles; import de.ellpeck.actuallyadditions.mod.items.ItemLaserWrench; import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay; import de.ellpeck.actuallyadditions.mod.util.AssetUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import io.netty.util.internal.ConcurrentSet; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.Quaternion; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Util; import net.minecraft.util.math.BlockPos; // todo: migrate to client package public class RenderLaserRelay extends TileEntityRenderer { private static final float[] COLOR = new float[] { 1F, 0F, 0F }; private static final float[] COLOR_ITEM = new float[] { 0F, 124F / 255F, 16F / 255F }; private static final float[] COLOR_FLUIDS = new float[] { 0F, 97F / 255F, 198F / 255F }; private static final float[] COLOR_INFRARED = new float[] { 209F / 255F, 179F / 255F, 239F / 255F }; public RenderLaserRelay(TileEntityRendererDispatcher rendererDispatcherIn) { super(rendererDispatcherIn); } @Override public void render(TileEntityLaserRelay tile, float partialTicks, MatrixStack matrices, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn) { TileEntityLaserRelay relay = tile; boolean hasInvis = false; // BlockPos pos = tile.getPos(); PlayerEntity player = Minecraft.getInstance().player; boolean hasGoggles = ItemEngineerGoggles.isWearing(player); ItemStack upgrade = relay.inv.getStackInSlot(0); if (StackUtil.isValid(upgrade)) { if (upgrade.getItem() == InitItems.itemLaserUpgradeInvisibility) { hasInvis = true; } ItemStack hand = player.getHeldItemMainhand(); if (hasGoggles || StackUtil.isValid(hand) && (hand.getItem() == ConfigValues.itemCompassConfigurator || hand.getItem() instanceof ItemLaserWrench) || "themattabase".equals(player.getName())) { matrices.push(); float yTrans = .2f; // tile.getBlockMetadata() == 0 ? 0.2F : 0.8F; old logic for meta data // matrices.translate((float) pos.getX() + 0.5F, (float) pos.getY() + yTrans, (float) pos.getZ() + 0.5F); matrices.scale(0.2F, 0.2F, 0.2F); double boop = Util.nanoTime() / 800D; matrices.rotate(new Quaternion((float) (boop * 40D % 360), 0, 1, 0)); AssetUtil.renderItemInWorld(upgrade); matrices.pop(); } } ConcurrentSet connections = ActuallyAdditionsAPI.connectionHandler.getConnectionsFor(tile.getPos(), tile.getWorld()); if (connections != null && !connections.isEmpty()) { for (IConnectionPair pair : connections) { if (!pair.doesSuppressRender() && tile.getPos().equals(pair.getPositions()[0])) { BlockPos first = tile.getPos(); BlockPos second = pair.getPositions()[1]; TileEntity secondTile = tile.getWorld().getTileEntity(second); if (secondTile instanceof TileEntityLaserRelay) { ItemStack secondUpgrade = ((TileEntityLaserRelay) secondTile).inv.getStackInSlot(0); boolean otherInvis = StackUtil.isValid(secondUpgrade) && secondUpgrade.getItem() == InitItems.itemLaserUpgradeInvisibility; if (hasGoggles || !hasInvis || !otherInvis) { float[] color = hasInvis && otherInvis ? COLOR_INFRARED : relay.type == LaserType.ITEM ? COLOR_ITEM : relay.type == LaserType.FLUID ? COLOR_FLUIDS : COLOR; AssetUtil.renderLaser(first.getX() + 0.5, first.getY() + 0.5, first.getZ() + 0.5, second.getX() + 0.5, second.getY() + 0.5, second.getZ() + 0.5, 120, hasInvis && otherInvis ? 0.1F : 0.35F, 0.05, color); } } } } } } @Override public boolean isGlobalRenderer(TileEntityLaserRelay tile) { return true; } }