/* * This file ("BlockCrystalCluster.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase; import de.ellpeck.actuallyadditions.mod.gen.WorldGenLushCaves; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals; import de.ellpeck.actuallyadditions.mod.util.IColorProvidingBlock; import de.ellpeck.actuallyadditions.mod.util.IColorProvidingItem; import net.minecraft.block.BlockDirectional; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.color.IBlockColor; import net.minecraft.client.renderer.color.IItemColor; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumRarity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.apache.commons.lang3.ArrayUtils; import java.util.Random; public class BlockCrystalCluster extends BlockBase implements IColorProvidingBlock, IColorProvidingItem{ private final TheCrystals crystal; public BlockCrystalCluster(String name, TheCrystals crystal){ super(Material.GLASS, name); this.crystal = crystal; this.setHardness(0.25F); this.setResistance(1.0F); this.setSoundType(SoundType.GLASS); this.setLightOpacity(1); this.setLightLevel(0.7F); } @Override public boolean isFullCube(IBlockState state){ return false; } @Override public boolean isOpaqueCube(IBlockState state){ return false; } @Override public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base){ return this.getStateFromMeta(side.ordinal()); } @Override public EnumRarity getRarity(ItemStack stack){ return EnumRarity.EPIC; } @Override public IBlockState getStateFromMeta(int meta){ return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.getFront(meta)); } @Override public int getMetaFromState(IBlockState state){ return state.getValue(BlockDirectional.FACING).getIndex(); } @Override protected BlockStateContainer createBlockState(){ return new BlockStateContainer(this, BlockDirectional.FACING); } @Override public IBlockState withRotation(IBlockState state, Rotation rot){ return state.withProperty(BlockDirectional.FACING, rot.rotate(state.getValue(BlockDirectional.FACING))); } @Override public IBlockState withMirror(IBlockState state, Mirror mirror){ return this.withRotation(state, mirror.toRotation(state.getValue(BlockDirectional.FACING))); } @Override @SideOnly(Side.CLIENT) public IBlockColor getBlockColor(){ return new IBlockColor(){ @Override public int colorMultiplier(IBlockState state, IBlockAccess world, BlockPos pos, int tintIndex){ return BlockCrystalCluster.this.crystal.clusterColor; } }; } @Override @SideOnly(Side.CLIENT) public BlockRenderLayer getBlockLayer(){ return BlockRenderLayer.TRANSLUCENT; } @Override @SideOnly(Side.CLIENT) public IItemColor getItemColor(){ return new IItemColor(){ @Override public int colorMultiplier(ItemStack stack, int tintIndex){ return BlockCrystalCluster.this.crystal.clusterColor; } }; } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune){ return InitItems.itemCrystalShard; } @Override public int damageDropped(IBlockState state){ return ArrayUtils.indexOf(WorldGenLushCaves.CRYSTAL_CLUSTERS, this); } @Override public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player){ return new ItemStack(this); } @Override public int quantityDropped(Random random){ return random.nextInt(5)+2; } @Override public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player){ return true; } }