package de.ellpeck.actuallyadditions.mod.tile; import java.util.HashMap; import java.util.HashSet; import java.util.Map; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; import de.ellpeck.actuallyadditions.api.laser.IConnectionPair; import de.ellpeck.actuallyadditions.api.laser.LaserType; import de.ellpeck.actuallyadditions.api.laser.Network; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayEnergy.Mode; import de.ellpeck.actuallyadditions.mod.util.StringUtil; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextFormatting; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import net.minecraftforge.fluids.capability.IFluidHandler; import net.minecraftforge.fluids.capability.IFluidTankProperties; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityLaserRelayFluids extends TileEntityLaserRelay { public final ConcurrentHashMap handlersAround = new ConcurrentHashMap<>(); private final IFluidHandler[] fluidHandlers = new IFluidHandler[6]; private Mode mode = Mode.BOTH; public TileEntityLaserRelayFluids() { super("laserRelayFluids", LaserType.FLUID); for (int i = 0; i < this.fluidHandlers.length; i++) { final EnumFacing facing = EnumFacing.values()[i]; this.fluidHandlers[i] = new IFluidHandler() { @Override public IFluidTankProperties[] getTankProperties() { return new IFluidTankProperties[0]; } @Override public int fill(FluidStack resource, boolean doFill) { return TileEntityLaserRelayFluids.this.transmitFluid(facing, resource, doFill); } @Override public FluidStack drain(FluidStack resource, boolean doDrain) { return null; } @Override public FluidStack drain(int maxDrain, boolean doDrain) { return null; } }; } } @Override public void updateEntity() { super.updateEntity(); if (!this.world.isRemote) { if (this.mode == Mode.INPUT_ONLY) { for (EnumFacing side : this.handlersAround.keySet()) { WorldUtil.doFluidInteraction(this.handlersAround.get(side), this, side.getOpposite(), Integer.MAX_VALUE); } } } } @Override public boolean shouldSaveDataOnChangeOrWorldStart() { return true; } @Override public void saveDataOnChangeOrWorldStart() { Map old = new HashMap<>(this.handlersAround); boolean change = false; this.handlersAround.clear(); for (EnumFacing side : EnumFacing.values()) { BlockPos pos = this.getPos().offset(side); if (this.world.isBlockLoaded(pos)) { TileEntity tile = this.world.getTileEntity(pos); if (tile != null && !(tile instanceof TileEntityLaserRelay)) { if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side.getOpposite())) { this.handlersAround.put(side, tile); TileEntity oldTile = old.get(side); if (oldTile == null || !tile.equals(oldTile)) { change = true; } } } } } if (change || old.size() != this.handlersAround.size()) { Network network = this.getNetwork(); if (network != null) { network.changeAmount++; } } } @Override public IFluidHandler getFluidHandler(EnumFacing facing) { return this.fluidHandlers[facing == null ? 0 : facing.ordinal()]; } private int transmitFluid(EnumFacing from, FluidStack stack, boolean doFill) { int transmitted = 0; if (stack != null && this.mode != Mode.OUTPUT_ONLY) { Network network = this.getNetwork(); if (network != null) { transmitted = this.transferFluidToReceiverInNeed(from, network, stack, doFill); } } return transmitted; } private int transferFluidToReceiverInNeed(EnumFacing from, Network network, FluidStack stack, boolean doFill) { int transmitted = 0; //Keeps track of all the Laser Relays and Energy Acceptors that have been checked already to make nothing run multiple times Set alreadyChecked = new HashSet<>(); Set relaysThatWork = new HashSet<>(); int totalReceiverAmount = 0; for (IConnectionPair pair : network.connections) { for (BlockPos relay : pair.getPositions()) { if (relay != null && this.world.isBlockLoaded(relay) && !alreadyChecked.contains(relay)) { alreadyChecked.add(relay); TileEntity relayTile = this.world.getTileEntity(relay); if (relayTile instanceof TileEntityLaserRelayFluids) { TileEntityLaserRelayFluids theRelay = (TileEntityLaserRelayFluids) relayTile; if (theRelay.mode != Mode.INPUT_ONLY) { boolean workedOnce = false; for (EnumFacing facing : theRelay.handlersAround.keySet()) { if (theRelay != this || facing != from) { TileEntity tile = theRelay.handlersAround.get(facing); EnumFacing opp = facing.getOpposite(); if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)) { IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp); if (cap != null && cap.fill(stack, false) > 0) { totalReceiverAmount++; workedOnce = true; } } } } if (workedOnce) { relaysThatWork.add(theRelay); } } } } } } if (totalReceiverAmount > 0 && !relaysThatWork.isEmpty()) { int amountPer = stack.amount / totalReceiverAmount; if (amountPer <= 0) { amountPer = stack.amount; } for (TileEntityLaserRelayFluids theRelay : relaysThatWork) { for (Map.Entry receiver : theRelay.handlersAround.entrySet()) { if (receiver != null) { EnumFacing side = receiver.getKey(); EnumFacing opp = side.getOpposite(); TileEntity tile = receiver.getValue(); if (!alreadyChecked.contains(tile.getPos())) { alreadyChecked.add(tile.getPos()); if (theRelay != this || side != from) { if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)) { IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp); if (cap != null) { FluidStack copy = stack.copy(); copy.amount = amountPer; transmitted += cap.fill(copy, doFill); } } //If everything that could be transmitted was transmitted if (transmitted >= stack.amount) { return transmitted; } } } } } } } return transmitted; } @Override @SideOnly(Side.CLIENT) public String getExtraDisplayString() { return StringUtil.localize("info." + ActuallyAdditions.MODID + ".laserRelay.fluid.extra") + ": " + TextFormatting.DARK_RED + StringUtil.localize(this.mode.name) + TextFormatting.RESET; } @Override @SideOnly(Side.CLIENT) public String getCompassDisplayString() { return TextFormatting.GREEN + StringUtil.localize("info." + ActuallyAdditions.MODID + ".laserRelay.energy.display"); } @Override public void onCompassAction(EntityPlayer player) { this.mode = this.mode.getNext(); } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type) { super.writeSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { compound.setString("Mode", this.mode.toString()); } } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type) { super.readSyncableNBT(compound, type); if (type != NBTType.SAVE_BLOCK) { String modeStrg = compound.getString("Mode"); if (modeStrg != null && !modeStrg.isEmpty()) { this.mode = Mode.valueOf(modeStrg); } } } }