/* * This file ("DefaultFarmerBehavior.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer; import java.util.ArrayList; import java.util.List; import de.ellpeck.actuallyadditions.api.farmer.FarmerResult; import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior; import de.ellpeck.actuallyadditions.api.internal.IFarmer; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.Block; import net.minecraft.block.BlockCrops; import net.minecraft.block.BlockDirt; import net.minecraft.block.BlockGrass; import net.minecraft.block.BlockStem; import net.minecraft.block.IGrowable; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.NonNullList; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.common.IPlantable; import net.minecraftforge.common.util.FakePlayerFactory; public class DefaultFarmerBehavior implements IFarmerBehavior{ public static boolean defaultPlant(World world, BlockPos pos, IBlockState toPlant, IFarmer farmer, int use){ if(toPlant != null){ IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); if(block.isReplaceable(world, pos)){ BlockPos farmland = pos.down(); Block farmlandBlock = world.getBlockState(farmland).getBlock(); if(farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass){ world.setBlockToAir(pos); useHoeAt(world, farmland); world.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F); farmer.extractEnergy(use); } if(tryPlant(toPlant, world, pos)){ farmer.extractEnergy(use); return true; } } } return false; } private static boolean tryPlant(IBlockState toPlant, World world, BlockPos pos){ if(toPlant.getBlock().canPlaceBlockAt(world, pos)){ world.setBlockState(pos, toPlant); return true; } return false; } @Override public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer){ int use = 350; if(farmer.getEnergy() >= use*2){ if(defaultPlant(world, pos, this.getPlantablePlantFromStack(seed, world, pos), farmer, use)){ return FarmerResult.SUCCESS; } } return FarmerResult.FAIL; } @Override public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer){ int use = 250; if(farmer.getEnergy() >= use){ IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); if(block instanceof BlockCrops){ if(((BlockCrops)block).isMaxAge(state)){ return doFarmerStuff(state, world, pos, farmer); } } else if((BlockCrops.AGE).equals(block.getBlockState().getProperty("age"))) { if(state.getValue(BlockCrops.AGE) >= 7 && !(block instanceof BlockStem)) return doFarmerStuff(state, world, pos, farmer); } } return FarmerResult.FAIL; } private FarmerResult doFarmerStuff(IBlockState state, World world, BlockPos pos, IFarmer farmer) { List seeds = new ArrayList<>(); List other = new ArrayList<>(); NonNullList drops = NonNullList.create(); state.getBlock().getDrops(drops, world, pos, state, 0); for(ItemStack stack : drops){ if(this.getPlantableFromStack(stack) != null){ seeds.add(stack); } else{ other.add(stack); } } boolean putSeeds = true; if(!farmer.canAddToSeeds(seeds)){ other.addAll(seeds); putSeeds = false; } if(farmer.canAddToOutput(other)){ farmer.addToOutput(other); if(putSeeds){ farmer.addToSeeds(seeds); } world.playEvent(2001, pos, Block.getStateId(state)); world.setBlockToAir(pos); farmer.extractEnergy(250); return FarmerResult.SUCCESS; } return FarmerResult.FAIL; } @Override public int getPriority(){ return 0; } private IBlockState getPlantablePlantFromStack(ItemStack stack, World world, BlockPos pos){ if(StackUtil.isValid(stack)){ IPlantable plantable = this.getPlantableFromStack(stack); if(plantable != null){ IBlockState state = plantable.getPlant(world, pos); if(state != null && state.getBlock() instanceof IGrowable){ return state; } } } return null; } private IPlantable getPlantableFromStack(ItemStack stack){ Item item = stack.getItem(); if(item instanceof IPlantable){ return (IPlantable)item; } else if(item instanceof ItemBlock){ Block block = Block.getBlockFromItem(item); if(block instanceof IPlantable){ return (IPlantable)block; } } return null; } private static ItemStack hoe = ItemStack.EMPTY; private static ItemStack getHoeStack(){ if(hoe.isEmpty()) hoe = new ItemStack(Items.DIAMOND_HOE); return hoe; } public static EnumActionResult useHoeAt(World world, BlockPos pos) { EntityPlayer player = FakePlayerFactory.getMinecraft((WorldServer) world); ItemStack itemstack = getHoeStack(); if (!player.canPlayerEdit(pos.offset(EnumFacing.UP), EnumFacing.UP, itemstack)) { return EnumActionResult.FAIL; } else { int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, world, pos); if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL; IBlockState iblockstate = world.getBlockState(pos); Block block = iblockstate.getBlock(); if (world.isAirBlock(pos.up())) { if (block == Blocks.GRASS || block == Blocks.GRASS_PATH) { world.setBlockState(pos, Blocks.FARMLAND.getDefaultState()); return EnumActionResult.SUCCESS; } if (block == Blocks.DIRT) { switch (iblockstate.getValue(BlockDirt.VARIANT)) { case DIRT: world.setBlockState(pos, Blocks.FARMLAND.getDefaultState()); return EnumActionResult.SUCCESS; case COARSE_DIRT: world.setBlockState(pos, Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT)); return EnumActionResult.SUCCESS; default: break; } } } return EnumActionResult.PASS; } } }