/* * This file ("MelonPumpkinFarmerBehavior.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer; import de.ellpeck.actuallyadditions.api.farmer.FarmerResult; import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior; import de.ellpeck.actuallyadditions.api.internal.IFarmer; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class MelonPumpkinFarmerBehavior implements IFarmerBehavior{ @Override public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer){ int use = 350; if(farmer.getEnergy() >= use*2){ if(StackUtil.isValid(seed)){ Item seedItem = seed.getItem(); boolean isPumpkin = seedItem == Items.PUMPKIN_SEEDS; if(isPumpkin || seedItem == Items.MELON_SEEDS){ if((pos.getX()%2 == 0) == (pos.getZ()%2 == 0)){ IBlockState toPlant = (isPumpkin ? Blocks.PUMPKIN_STEM : Blocks.MELON_STEM).getDefaultState(); if(DefaultFarmerBehavior.defaultPlant(world, pos, toPlant, farmer, use)){ return FarmerResult.SUCCESS; } } return FarmerResult.STOP_PROCESSING; } } } return FarmerResult.FAIL; } @Override public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer){ int use = 500; if(farmer.getEnergy() >= use){ IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); if(block == Blocks.PUMPKIN || block == Blocks.MELON_BLOCK){ NonNullList drops = NonNullList.create(); block.getDrops(drops, world, pos, state, 0); if(!drops.isEmpty()){ if(farmer.canAddToOutput(drops)){ world.playEvent(2001, pos, Block.getStateId(state)); world.setBlockToAir(pos); farmer.extractEnergy(use); farmer.addToOutput(drops); return FarmerResult.SUCCESS; } } return FarmerResult.STOP_PROCESSING; } } return FarmerResult.FAIL; } @Override public int getPriority(){ return 10; } }