/* * This file ("BlockTreasureChest.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.blocks; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.recipe.TreasureChestLoot; import de.ellpeck.actuallyadditions.mod.achievement.TheAchievements; import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase; import de.ellpeck.actuallyadditions.mod.util.PosUtil; import de.ellpeck.actuallyadditions.mod.util.Util; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumRarity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.*; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.annotation.Nonnull; import java.util.Random; public class BlockTreasureChest extends BlockBase{ private static final PropertyInteger META = PropertyInteger.create("meta", 0, 3); public BlockTreasureChest(String name){ super(Material.WOOD, name); this.setHarvestLevel("axe", 0); this.setHardness(300.0F); this.setResistance(50.0F); this.setSoundType(SoundType.WOOD); this.setTickRandomly(true); } @Override @SideOnly(Side.CLIENT) public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand){ for(int i = 0; i < 2; i++){ for(float f = 0; f <= 3; f += 0.5){ float particleX = rand.nextFloat(); float particleZ = rand.nextFloat(); world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, (double)pos.getX()+particleX, (double)pos.getY()+f+1, (double)pos.getZ()+particleZ, 0.0D, 0.2D, 0.0D); } } } @Override public Item getItemDropped(IBlockState state, Random rand, int par3){ return null; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){ if(!world.isRemote){ world.playSound(null, pos, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.2F, Util.RANDOM.nextFloat()*0.1F+0.9F); this.dropItems(world, pos); world.setBlockToAir(pos); player.addStat(TheAchievements.OPEN_TREASURE_CHEST.ach); } return true; } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack){ int rotation = MathHelper.floor_double((double)(player.rotationYaw*4.0F/360.0F)+0.5D) & 3; if(rotation == 0){ PosUtil.setMetadata(pos, world, 0, 2); } if(rotation == 1){ PosUtil.setMetadata(pos, world, 3, 2); } if(rotation == 2){ PosUtil.setMetadata(pos, world, 1, 2); } if(rotation == 3){ PosUtil.setMetadata(pos, world, 2, 2); } } @Override public boolean canSilkHarvest(World world, BlockPos pos, @Nonnull IBlockState state, EntityPlayer player){ return false; } private void dropItems(World world, BlockPos pos){ for(int i = 0; i < MathHelper.getRandomIntegerInRange(Util.RANDOM, 3, 6); i++){ TreasureChestLoot theReturn = WeightedRandom.getRandomItem(Util.RANDOM, ActuallyAdditionsAPI.TREASURE_CHEST_LOOT); ItemStack itemStack = theReturn.returnItem.copy(); itemStack.stackSize = MathHelper.getRandomIntegerInRange(Util.RANDOM, theReturn.minAmount, theReturn.maxAmount); float dX = Util.RANDOM.nextFloat()*0.8F+0.1F; float dY = Util.RANDOM.nextFloat()*0.8F+0.1F; float dZ = Util.RANDOM.nextFloat()*0.8F+0.1F; EntityItem entityItem = new EntityItem(world, pos.getX()+dX, pos.getY()+dY, pos.getZ()+dZ, itemStack.copy()); float factor = 0.05F; entityItem.motionX = Util.RANDOM.nextGaussian()*factor; entityItem.motionY = Util.RANDOM.nextGaussian()*factor+0.2F; entityItem.motionZ = Util.RANDOM.nextGaussian()*factor; world.spawnEntityInWorld(entityItem); itemStack.stackSize = 0; } } @Override public EnumRarity getRarity(ItemStack stack){ return EnumRarity.EPIC; } @Override protected PropertyInteger getMetaProperty(){ return META; } }