package de.ellpeck.actuallyadditions.common.blocks.base; import de.ellpeck.actuallyadditions.common.ActuallyAdditions; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.item.Item; import net.minecraftforge.common.ToolType; public abstract class ActuallyBlockBase extends Block { protected static final Properties STONE_PROPS = Block.Properties.create(Material.ROCK) .harvestTool(ToolType.PICKAXE) .sound(SoundType.STONE); protected static final Properties STONE_PROPS_WITH_TICK = STONE_PROPS.tickRandomly(); protected static final Properties STONE_PROPS_WITH_HARDNESS = STONE_PROPS.hardnessAndResistance(1.5f, 10.0f); public ActuallyBlockBase(Properties properties) { super(properties); } /** * Define custom BlockItem Properties for a specific block. This is useful for * when you need to modify the stack size. I'd recommend using super.getBlockItemProps() * and adding to this response. * * @return default item properties for our blockItems */ public Item.Properties getBlockItemProps() { return new Item.Properties().group(ActuallyAdditions.aaGroup); } /** * If the block has a custom BlockItem to define custom behavior then * override this method and return true to stop auto registration */ public boolean hasCustomBlockItem() { return false; } }