/* * This file ("RenderSpecial.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package ellpeck.actuallyadditions.misc.special; import ellpeck.actuallyadditions.proxy.ClientProxy; import ellpeck.actuallyadditions.util.AssetUtil; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import org.lwjgl.opengl.GL11; import java.util.Calendar; public class RenderSpecial{ private double lastTimeForBobbing; private ItemStack theThingToRender; public RenderSpecial(ItemStack stack){ this.theThingToRender = stack; } public void render(EntityPlayer player){ if(player.isInvisible() || player.getHideCape()){ return; } boolean isBlock = this.theThingToRender.getItem() instanceof ItemBlock; float size = isBlock ? 0.3F : 0.4F; float offsetUp = isBlock ? 0F : 0.2F; if(ClientProxy.pumpkinBlurPumpkinBlur){ this.theThingToRender = new ItemStack(Calendar.getInstance().get(Calendar.DAY_OF_MONTH)%2 == 0 ? Blocks.lit_pumpkin : Blocks.pumpkin); size = 0.3F; offsetUp = 0; } int bobHeight = 70; long theTime = Minecraft.getSystemTime(); long time = theTime/50; if(time-bobHeight >= lastTimeForBobbing){ this.lastTimeForBobbing = time; } GL11.glPushMatrix(); GL11.glTranslated(0D, -0.775D+offsetUp, 0D); GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F); GL11.glScalef(size, size, size); if(time-(bobHeight/2) >= lastTimeForBobbing){ GL11.glTranslated(0, ((double)time-this.lastTimeForBobbing)/100, 0); } else{ GL11.glTranslated(0, -((double)time-lastTimeForBobbing)/100+(double)bobHeight/100, 0); } GL11.glRotated((double)theTime/20, 0, 1, 0); GL11.glDisable(GL11.GL_LIGHTING); if(this.theThingToRender != null){ if(isBlock){ AssetUtil.renderBlock(Block.getBlockFromItem(this.theThingToRender.getItem()), this.theThingToRender.getItemDamage()); } else{ GL11.glTranslatef(-0.5F, 0F, 0F); AssetUtil.renderItem(this.theThingToRender, 0); } } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } }