/* * This file ("TreasureChestHandler.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.recipe; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.mod.items.InitItems; import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; public final class TreasureChestHandler{ public static void init(){ ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.DIAMOND), 5, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.IRON_INGOT), 30, 1, 5); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_NUGGET), 60, 1, 8); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_INGOT), 35, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.ENDER_PEARL), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EMERALD), 3, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EXPERIENCE_BOTTLE), 5, 3, 6); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemSolidifiedExperience), 15, 3, 6); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_11), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_13), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_BLOCKS), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_CAT), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_CHIRP), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_FAR), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_MALL), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_MELLOHI), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_STAL), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_STRAD), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_WARD), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.RECORD_WAIT), 1, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.SADDLE), 5, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.NAME_TAG), 20, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CU_BA_RA.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.GRA_KI_BA.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PL_AP_LE.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CH_AP_CI.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_KI.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PI_CO.ordinal()), 10, 1, 2); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH), 80, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 1), 60, 1, 3); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 2), 10, 1, 1); ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 3), 40, 1, 2); } }