/* * This file ("TileEntityFarmer.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI; import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior; import de.ellpeck.actuallyadditions.api.internal.IFarmer; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.energy.IEnergyStorage; import java.util.List; public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer{ public final CustomEnergyStorage storage = new CustomEnergyStorage(100000, 1000, 0); private int waitTime; private int checkX; private int checkY; private int lastEnergy; public TileEntityFarmer(){ super(12, "farmer"); } @Override public void writeSyncableNBT(NBTTagCompound compound, NBTType type){ super.writeSyncableNBT(compound, type); if(type != NBTType.SAVE_BLOCK){ compound.setInteger("WaitTime", this.waitTime); } if(type == NBTType.SAVE_TILE){ compound.setInteger("CheckX", this.checkX); compound.setInteger("CheckY", this.checkY); } this.storage.writeToNBT(compound); } @Override public void readSyncableNBT(NBTTagCompound compound, NBTType type){ super.readSyncableNBT(compound, type); if(type != NBTType.SAVE_BLOCK){ this.waitTime = compound.getInteger("WaitTime"); } if(type == NBTType.SAVE_TILE){ this.checkX = compound.getInteger("CheckX"); this.checkY = compound.getInteger("CheckY"); } this.storage.readFromNBT(compound); } @Override public void updateEntity(){ super.updateEntity(); if(!this.world.isRemote){ if(!this.isRedstonePowered && this.storage.getEnergyStored() > 0){ if(this.waitTime > 0){ this.waitTime--; if(this.waitTime <= 0){ int radiusAroundCenter = 4; IBlockState state = this.world.getBlockState(this.pos); int meta = state.getBlock().getMetaFromState(state); BlockPos center = this.pos.offset(EnumFacing.getHorizontal(meta), radiusAroundCenter+1); BlockPos query = center.add(this.checkX, 0, this.checkY); this.checkBehaviors(query); this.checkX++; if(this.checkX > radiusAroundCenter){ this.checkX = -radiusAroundCenter; this.checkY++; if(this.checkY > radiusAroundCenter){ this.checkY = -radiusAroundCenter; } } } } else{ this.waitTime = 5; } } if(this.lastEnergy != this.storage.getEnergyStored() && this.sendUpdateWithInterval()){ this.lastEnergy = this.storage.getEnergyStored(); } } } private void checkBehaviors(BlockPos query){ for(IFarmerBehavior behavior : ActuallyAdditionsAPI.FARMER_BEHAVIORS){ if(behavior.tryHarvestPlant(this.world, query, this)){ return; } else{ for(int i = 0; i < this.slots.getSlots(); i++){ ItemStack stack = this.slots.getStackInSlot(i); if(StackUtil.isValid(stack)){ if(behavior.tryPlantSeed(stack, this.world, query, this)){ this.slots.decrStackSize(i, 1); return; } } } } } } @Override public boolean isItemValidForSlot(int i, ItemStack stack){ return i < 6; } @Override public boolean canExtractItem(int slot, ItemStack stack){ return slot >= 6; } @Override public IEnergyStorage getEnergyStorage(EnumFacing facing){ return this.storage; } @Override public EnumFacing getOrientation(){ IBlockState state = this.world.getBlockState(this.pos); return WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)); } @Override public boolean addToSeedInventory(List stacks, boolean actuallyDo){ return WorldUtil.addToInventory(this.slots, 0, 6, stacks, actuallyDo); } @Override public boolean addToOutputInventory(List stacks, boolean actuallyDo){ return WorldUtil.addToInventory(this.slots, 6, 12, stacks, actuallyDo); } @Override public int getX(){ return this.pos.getX(); } @Override public int getY(){ return this.pos.getY(); } @Override public int getZ(){ return this.pos.getZ(); } @Override public World getWorldObject(){ return this.world; } @Override public void extractEnergy(int amount){ this.storage.extractEnergyInternal(amount, false); } @Override public int getEnergy(){ return this.storage.getEnergyStored(); } }