/* * This file ("RenderInventory.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015 Ellpeck */ package de.ellpeck.actuallyadditions.blocks.render; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; public class RenderInventory implements ISimpleBlockRenderingHandler{ private RenderTileEntity tileRender; private int renderID; public RenderInventory(RenderTileEntity tileRender, int renderID){ this.tileRender = tileRender; this.renderID = renderID; } @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer){ GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(this.tileRender.resLoc); GL11.glTranslatef(0F, 1F, 0F); GL11.glRotatef(180F, 1F, 0F, 0F); this.tileRender.theModel.render(0.0625F); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer){ return false; } @Override public boolean shouldRender3DInInventory(int modelId){ return true; } @Override public int getRenderId(){ return this.renderID; } }