/* * This file ("ItemWingsOfTheBats.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.items; import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues; import de.ellpeck.actuallyadditions.mod.data.PlayerData; import de.ellpeck.actuallyadditions.mod.items.base.ItemBase; import de.ellpeck.actuallyadditions.mod.network.PacketHandlerHelper; import de.ellpeck.actuallyadditions.mod.proxy.ClientProxy; import de.ellpeck.actuallyadditions.mod.util.StackUtil; import net.minecraft.block.BlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.item.ItemEntity; import net.minecraft.entity.passive.BatEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.item.SwordItem; import net.minecraft.util.Direction; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingDropsEvent; import net.minecraftforge.event.entity.living.LivingEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; public class ItemWingsOfTheBats extends ItemBase { public static final String THE_BAT_BAT = "the bat bat"; public static final int MAX_FLY_TIME = 800; public ItemWingsOfTheBats() { super(ActuallyItems.defaultProps().maxStackSize(1)); // TODO: Lets move this somewhere global. Don't like event logic in a single place. MinecraftForge.EVENT_BUS.register(this); } /** * Checks if the Player has Wings in its Inventory * * @param player The Player * * @return The Wings */ public static ItemStack getWingItem(PlayerEntity player) { for (int i = 0; i < player.inventory.getSizeInventory(); i++) { if (StackUtil.isValid(player.inventory.getStackInSlot(i)) && player.inventory.getStackInSlot(i).getItem() instanceof ItemWingsOfTheBats) { return player.inventory.getStackInSlot(i); } } return StackUtil.getEmpty(); } @Override public boolean showDurabilityBar(ItemStack stack) { return true; } @Override public double getDurabilityForDisplay(ItemStack stack) { PlayerEntity player = ClientProxy.getCurrentPlayer(); if (player != null) { PlayerData.PlayerSave data = PlayerData.getDataFromPlayer(player); double diff = MAX_FLY_TIME - data.batWingsFlyTime; return 1 - diff / MAX_FLY_TIME; } return super.getDurabilityForDisplay(stack); } @Override public int getRGBDurabilityForDisplay(ItemStack stack) { PlayerEntity player = ClientProxy.getCurrentPlayer(); if (player != null) { PlayerData.PlayerSave data = PlayerData.getDataFromPlayer(player); int curr = data.batWingsFlyTime; return MathHelper.hsvToRGB(Math.max(0.0F, 1 - (float) curr / MAX_FLY_TIME) / 3.0F, 1.0F, 1.0F); } return super.getRGBDurabilityForDisplay(stack); } @SubscribeEvent public void onEntityDropEvent(LivingDropsEvent event) { Entity source = event.getSource().getTrueSource(); if (event.getEntityLiving().world != null && !event.getEntityLiving().world.isRemote && source instanceof PlayerEntity) { //Drop Wings from Bats if (ConfigBoolValues.DO_BAT_DROPS.isEnabled() && event.getEntityLiving() instanceof BatEntity) { int looting = event.getLootingLevel(); Iterable equip = source.getHeldEquipment(); for (ItemStack stack : equip) { // Todo: [port] this might not work anymore due to the way things are checked if (StackUtil.isValid(stack) && ItemWingsOfTheBats.THE_BAT_BAT.equalsIgnoreCase(stack.getDisplayName().getString()) && stack.getItem() instanceof SwordItem) { looting += 3; break; } } if (event.getEntityLiving().world.rand.nextInt(15) <= looting * 2) { LivingEntity entityLiving = event.getEntityLiving(); event.getDrops().add(new ItemEntity(event.getEntityLiving().world, entityLiving.getPosX(), entityLiving.getPosY(), entityLiving.getPosZ(), new ItemStack(ActuallyItems.BAT_WING.get(), event.getEntityLiving().world.rand.nextInt(2 + looting) + 1))); } } } } @SubscribeEvent public void livingUpdateEvent(LivingEvent.LivingUpdateEvent event) { if (event.getEntityLiving() instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) event.getEntityLiving(); if (!player.isCreative() && !player.isSpectator()) { PlayerData.PlayerSave data = PlayerData.getDataFromPlayer(player); if (!player.world.isRemote) { boolean tryDeduct = false; boolean shouldSend = false; boolean wingsEquipped = StackUtil.isValid(ItemWingsOfTheBats.getWingItem(player)); if (!data.hasBatWings) { if (data.batWingsFlyTime <= 0) { if (wingsEquipped) { data.hasBatWings = true; shouldSend = true; } } else { tryDeduct = true; } } else { if (wingsEquipped && data.batWingsFlyTime < MAX_FLY_TIME) { player.abilities.allowFlying = true; if (player.abilities.isFlying) { data.batWingsFlyTime++; if (player.world.getWorldInfo().getGameTime() % 10 == 0) { shouldSend = true; } } tryDeduct = true; } else { data.hasBatWings = false; data.shouldDisableBatWings = true; shouldSend = true; player.abilities.allowFlying = false; player.abilities.isFlying = false; player.abilities.disableDamage = false; } } if (tryDeduct && data.batWingsFlyTime > 0) { int deductTime = 0; if (!player.abilities.isFlying) { deductTime = 2; } else { BlockPos pos = new BlockPos(player.getPosX(), player.getPosY() + player.getHeight(), player.getPosZ()); BlockState state = player.world.getBlockState(pos); if (state.isSolidSide(player.world, pos, Direction.DOWN)) { deductTime = 10; } } if (deductTime > 0) { data.batWingsFlyTime = Math.max(0, data.batWingsFlyTime - deductTime); if (player.world.getWorldInfo().getGameTime() % 10 == 0) { shouldSend = true; } } } if (shouldSend) { PacketHandlerHelper.syncPlayerData(player, false); data.shouldDisableBatWings = false; //was set only temporarily to send it } } else { if (data.hasBatWings) { player.abilities.allowFlying = true; } else if (data.shouldDisableBatWings) { //so that other modded flying won't be disabled data.shouldDisableBatWings = false; player.abilities.allowFlying = false; player.abilities.isFlying = false; player.abilities.disableDamage = false; } } } } } }