/* * This file ("CactusFarmerBehavior.java") is part of the Actually Additions mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2015-2017 Ellpeck */ package de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer; import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior; import de.ellpeck.actuallyadditions.api.internal.IFarmer; import net.minecraft.block.Block; import net.minecraft.block.BlockCactus; import net.minecraft.block.state.IBlockState; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import java.util.List; public class CactusFarmerBehavior implements IFarmerBehavior{ @Override public boolean tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer){ int use = 250; if(farmer.getEnergy() >= use){ Item item = seed.getItem(); if(item instanceof ItemBlock){ Block block = Block.getBlockFromItem(item); if(block instanceof BlockCactus && block.canPlaceBlockAt(world, pos)){ IBlockState state = block.getDefaultState(); world.setBlockState(pos, state, 2); world.playEvent(2001, pos, Block.getStateId(state)); farmer.extractEnergy(use); return true; } } } return false; } @Override public boolean tryHarvestPlant(World world, BlockPos pos, IFarmer farmer){ int use = 250; if(farmer.getEnergy() >= use){ IBlockState state = world.getBlockState(pos); if(state.getBlock() instanceof BlockCactus){ for(int i = 2; i >= 1; i--){ if(farmer.getEnergy() >= use){ BlockPos up = pos.up(i); IBlockState upState = world.getBlockState(up); if(upState.getBlock() instanceof BlockCactus){ List drops = upState.getBlock().getDrops(world, up, upState, 0); if(drops != null && !drops.isEmpty()){ if(farmer.addToOutputInventory(drops, false)){ world.playEvent(2001, up, Block.getStateId(upState)); world.setBlockToAir(up); farmer.extractEnergy(use); farmer.addToOutputInventory(drops, true); } } } } } return true; } } return false; } }