/* * This file ("TileEntityOilGenerator.java") is part of the Actually Additions Mod for Minecraft. * It is created and owned by Ellpeck and distributed * under the Actually Additions License to be found at * http://ellpeck.de/actaddlicense/ * View the source code at https://github.com/Ellpeck/ActuallyAdditions * * © 2016 Ellpeck */ package de.ellpeck.actuallyadditions.mod.tile; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyProvider; import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks; import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.*; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityOilGenerator extends TileEntityInventoryBase implements IEnergyProvider, IFluidHandler, IEnergySaver, IFluidSaver{ public static final int ENERGY_PRODUCED = 76; private static final int BURN_TIME = 100; public EnergyStorage storage = new EnergyStorage(50000); public FluidTank tank = new FluidTank(2*FluidContainerRegistry.BUCKET_VOLUME); public int currentBurnTime; private int lastEnergy; private int lastTank; private int lastBurnTime; public TileEntityOilGenerator(){ super(2, "oilGenerator"); } @SideOnly(Side.CLIENT) public int getEnergyScaled(int i){ return this.storage.getEnergyStored()*i/this.storage.getMaxEnergyStored(); } @SideOnly(Side.CLIENT) public int getTankScaled(int i){ return this.tank.getFluidAmount()*i/this.tank.getCapacity(); } @SideOnly(Side.CLIENT) public int getBurningScaled(int i){ return this.currentBurnTime*i/BURN_TIME; } @Override @SuppressWarnings("unchecked") public void updateEntity(){ super.updateEntity(); if(!worldObj.isRemote){ boolean flag = this.currentBurnTime > 0; if(this.currentBurnTime > 0){ this.currentBurnTime--; this.storage.receiveEnergy(ENERGY_PRODUCED, false); } int fuelUsed = 50; if(ENERGY_PRODUCED*BURN_TIME <= this.getMaxEnergyStored(ForgeDirection.UNKNOWN)-this.getEnergyStored(ForgeDirection.UNKNOWN)){ if(this.currentBurnTime <= 0 && this.tank.getFluidAmount() >= fuelUsed){ this.currentBurnTime = BURN_TIME; this.tank.drain(fuelUsed, true); } } WorldUtil.emptyBucket(tank, slots, 0, 1, InitBlocks.fluidOil); if(this.getEnergyStored(ForgeDirection.UNKNOWN) > 0){ WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.UP, storage); WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.DOWN, storage); WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.NORTH, storage); WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.EAST, storage); WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.SOUTH, storage); WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.WEST, storage); } if(flag != this.currentBurnTime > 0){ this.markDirty(); int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord); if(meta == 1){ if(!(ENERGY_PRODUCED*BURN_TIME <= this.getMaxEnergyStored(ForgeDirection.UNKNOWN)-this.getEnergyStored(ForgeDirection.UNKNOWN) && this.currentBurnTime <= 0 && this.tank.getFluidAmount() >= fuelUsed)){ worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 0, 2); } } else{ worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 1, 2); } } if((this.storage.getEnergyStored() != this.lastEnergy || this.tank.getFluidAmount() != this.lastTank || this.lastBurnTime != this.currentBurnTime) && this.sendUpdateWithInterval()){ this.lastEnergy = this.storage.getEnergyStored(); this.lastTank = this.tank.getFluidAmount(); this.lastBurnTime = this.currentBurnTime; } } } @Override public void writeSyncableNBT(NBTTagCompound compound, boolean sync){ compound.setInteger("BurnTime", this.currentBurnTime); this.storage.writeToNBT(compound); this.tank.writeToNBT(compound); super.writeSyncableNBT(compound, sync); } @Override public void readSyncableNBT(NBTTagCompound compound, boolean sync){ this.currentBurnTime = compound.getInteger("BurnTime"); this.storage.readFromNBT(compound); this.tank.readFromNBT(compound); super.readSyncableNBT(compound, sync); } @Override public boolean canInsertItem(int slot, ItemStack stack, int side){ return this.isItemValidForSlot(slot, stack); } @Override public boolean isItemValidForSlot(int i, ItemStack stack){ return FluidContainerRegistry.containsFluid(stack, new FluidStack(InitBlocks.fluidOil, FluidContainerRegistry.BUCKET_VOLUME)) && i == 0; } @Override public boolean canExtractItem(int slot, ItemStack stack, int side){ return slot == 1; } @Override public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate){ return this.storage.extractEnergy(maxExtract, simulate); } @Override public int getEnergyStored(ForgeDirection from){ return this.storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from){ return this.storage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(ForgeDirection from){ return true; } @Override public int fill(ForgeDirection from, FluidStack resource, boolean doFill){ if(resource.getFluid() == InitBlocks.fluidOil){ return this.tank.fill(resource, doFill); } return 0; } @Override public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain){ return null; } @Override public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain){ return null; } @Override public boolean canFill(ForgeDirection from, Fluid fluid){ return from != ForgeDirection.DOWN && fluid == InitBlocks.fluidOil; } @Override public boolean canDrain(ForgeDirection from, Fluid fluid){ return false; } @Override public FluidTankInfo[] getTankInfo(ForgeDirection from){ return new FluidTankInfo[]{this.tank.getInfo()}; } @Override public int getEnergy(){ return this.storage.getEnergyStored(); } @Override public void setEnergy(int energy){ this.storage.setEnergyStored(energy); } @Override public FluidStack[] getFluids(){ return new FluidStack[]{this.tank.getFluid()}; } @Override public void setFluids(FluidStack[] fluids){ this.tank.setFluid(fluids[0]); } }